Buffalo_Bill wrote:Fierce_Deity wrote:Eh...kind of a touchy area here. I think its better overall to retain the long cooldown. Maybe there could be an additional item that can't be used for sieges but can continue the destruction of damaged walls. So you have to wait the initial 24 hours to wreck it, and then you just keep it going.
what? you cant use the ball offensively at all theres is no point it it having such a long cool down anymore theres nothing touchy about it.
you can as insider and this happened a lot in legacy. now giving even easier option than it was in legacy to be insider...
people forget that 24h cooldown can protect them from such stupidty and backstabbing.
forgot people tend to be more comfortable even if it means tomorrow they can no exist because of that
![Trollface ¦]](./images/smilies/troll.gif)
im just in general mocking all people that want wrecking ball to me used immediatly or something, forgetting it can backfire very easly on them