Cave Hermit Study Speed

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Cave Hermit Study Speed

Postby SnuggleSnail » Sat Aug 17, 2019 3:16 am

I think it's overpowered and should be removed, but if not, could the study speed bonus be applied based on where your hearthfire is, as opposed to where your character is? Incentive to never leave a mine on your main character makes the game slightly less fun IMO
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Re: Cave Hermit Study Speed

Postby MrBunzy » Sat Aug 17, 2019 4:50 am

Yeah but you wouldn't be a cave hermit if you didn't hermit in a cave, so it is clearly working as intended.
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Re: Cave Hermit Study Speed

Postby SnuggleSnail » Sat Aug 17, 2019 4:59 am

heheyes
themes > mechanics
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Re: Cave Hermit Study Speed

Postby pawnchito » Sat Aug 17, 2019 5:16 am

i identify as a cave hermit but really i was born a sunflower. the credo makes sense the way it is but i could see why it makes it kind of sucky for a main. its a trade off tough.
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Re: Cave Hermit Study Speed

Postby MooCow » Sat Aug 17, 2019 6:06 am

MrBunzy wrote:Yeah but you wouldn't be a cave hermit if you didn't hermit in a cave, so it is clearly working as intended.


It would probably make sense if it took 8 RL hrs to acclimatize to a deeper cave level, and instantly to a higher one. I also think that more specialized credos (like cave hermit) should come with benefits and penalties.
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Re: Cave Hermit Study Speed

Postby SnuggleSnail » Sat Aug 17, 2019 6:22 am

Why would doing a credo ever carry a penalty?
It's not even an interesting or relevant trade-off.
It just means I've to do this random village stuff on an alt instead of my main.
it just means I need to optimize the fun out of the game.

In what world is a mechanic that makes it optimal to be asleep in an underground vault 24/7 instead of playing the game a good idea? Genuinely SMHING TBQHING
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Re: Cave Hermit Study Speed

Postby Headchef » Sat Aug 17, 2019 8:59 am

Ehm if you have like a life outside of the game plus a healthy sleep pattern then you will be offline for 16 hours or more per day.

You need to get the bonus 24/24 hours instead of 16/24?

Also to just adress cave hermit like this is a bit strange.
Many credos hold overpowered otherwise inaccessible features.

For example getting lucky after killing one whale and copying hisngoowhooe many times.
Credos were developed, to prevent it being dead content on release the absolute opposite route was taken, do credo or be irrelevant
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Re: Cave Hermit Study Speed

Postby MooCow » Sat Aug 17, 2019 8:26 pm

SnuggleSnail wrote:Why would doing a credo ever carry a penalty?

All Credos already come with a penalty.
Personal beliefs had penalties, and people liked them
If credos that had powerful bonuses also had penalties, they would ideally no longer be "mandatory"
SnuggleSnail wrote:It's not even an interesting or relevant trade-off.
It just means I've to do this random village stuff on an alt instead of my main.
it just means I need to optimize the fun out of the game.

Specialization is an interesting and relevant trade-off. Deciding if you want to accept the consequences, and working on minimizing their impact is interesting. Imagine a credo that increased your weapon damage by 50%, but cut your health in half. An ideal group of solders would have some with the credo and some without. Why? technically, in point for point fight the person with 150% damage and 50% health will lose. In a 2v2 having one person with the credo gives you an advantage.

Optimizing the fun out of the game is a natural part of being ultra-competitive. If you want to be the best, you must be willing to do what they are not. Victory needs to become your driving factor, not fun.

SnuggleSnail wrote:In what world is a mechanic that makes it optimal to be asleep in an underground vault 24/7 instead of playing the game a good idea? Genuinely SMHING TBQHING

The point of the cave hermit credo was always to be a cave hermit. If you live outside, only diving into a whole when you study, you are not a cave hermit. For these people, the credo isn't functioning as intended. The fun part comes when you build your base underground, and never see the light of day again (underground crops when?)
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Re: Cave Hermit Study Speed

Postby bmjclark » Sat Aug 17, 2019 9:17 pm

I think you should lose the credos studying speed for 24 hours if you step foot out of a cave. If you don't want to live in a cave, might i suggest playing an alt that doesn't have the cave hermit credo?
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Re: Cave Hermit Study Speed

Postby DDDsDD999 » Sat Aug 17, 2019 9:19 pm

Can be solved by having alts, clearly not worth the dev's time.
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