Diagonal pavings should prevent wild grass growing through

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Diagonal pavings should prevent wild grass growing through

Postby Rexz » Sat Nov 23, 2019 12:06 pm

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Diagonal pavings should prevent wild grass growing through, so if we make say a circular field within range of bee skep, we should not have to pave around it a second time.

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Re: Diagonal pavings should prevent wild grass growing throu

Postby Fostik » Sat Nov 23, 2019 4:03 pm

Not sure that this is enough reason for reworking biome spread mechanics.
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Re: Diagonal pavings should prevent wild grass growing throu

Postby Rexz » Sat Nov 23, 2019 5:15 pm

Fostik wrote:Not sure that this is enough reason for reworking biome spread mechanics.


There are probably a dozen of different ways to do this without even touching the grass spreading mechanics, me think, I would like developer input first before we speculate on the merit and/or difficulty of implementation.
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Re: Diagonal pavings should prevent wild grass growing throu

Postby mvgulik » Sun Nov 24, 2019 2:00 am

Rexz wrote:we should not have to pave around it a second time.

You don't have to add a full second ring.
You just have to add additional pavement at the diagonal gabs in the circle.
Might not look as nice, but should do the trick. (could be done with different colored pavement for aesthetic purpose)
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Re: Diagonal pavings should prevent wild grass growing throu

Postby pawnchito » Sun Nov 24, 2019 7:47 am

Slag looks alot like dirt.
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Re: Diagonal pavings should prevent wild grass growing throu

Postby loftar » Sun Nov 24, 2019 11:04 pm

Frankly, I don't think I mind natural terrains spreading through diagonal paving; the distance is so small that it makes sense. However, there may on the other hand be a case to be made that non-diagonal spread only would look better in the large-area case, so I might consider it for that reason instead.
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Re: Diagonal pavings should prevent wild grass growing throu

Postby mvgulik » Mon Nov 25, 2019 9:17 am

I wonder ...
Image
- Fixed Seed(rnd). (A1,B1,C1), ...
- Plot size: 100x100 - (seed tile at (50,50).)
- Iterations: 10.000(A,B), 20.000(C)
- Diagonal spread. Yes(A), No(B,C)

C looks overall very similar to A, just needs more iterations.
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Re: Diagonal pavings should prevent wild grass growing throu

Postby shubla » Mon Nov 25, 2019 10:07 am

mvgulik wrote:I wonder ...
Image
- Fixed Seed(rnd). (A1,B1,C1), ...
- Plot size: 100x100 - (seed tile at (50,50).)
- Iterations: 10.000(A,B), 20.000(C)
- Diagonal spread. Yes(A), No(B,C)

C looks overall very similar to A, just needs more iterations.

I think that the edges look very different on C, way more less ugly branching than in A.
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Re: Diagonal pavings should prevent wild grass growing throu

Postby Fostik » Mon Nov 25, 2019 2:08 pm

Agree, shubla, but isn't A more realistic?
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Re: Diagonal pavings should prevent wild grass growing throu

Postby Zentetsuken » Mon Nov 25, 2019 2:14 pm

Fostik wrote:Agree, shubla, but isn't A more realistic?


we need somebody to divide a large patch of land irl in to square quadrants and plant grass in the center and monitor the way is spreads.
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