Stop adding overpowered icicle/scholar curios

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Stop adding overpowered icicle/scholar curios

Postby SnuggleSnail » Sat Dec 28, 2019 6:48 am

RE: Orcas/Whales/Q600 trolls

that is all, ty
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Re: Stop adding overpowered icicle/scholar curios

Postby fallout » Sun Dec 29, 2019 4:47 pm

I cant even sell ice. Not sure there's a point in nerfing things for balance without a new world.
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Re: Stop adding overpowered icicle/scholar curios

Postby SnuggleSnail » Sun Dec 29, 2019 6:25 pm

I guess there's no point talking about game balance until the new world is announced, when there's the least dev time to be allocated to it
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Re: Stop adding overpowered icicle/scholar curios

Postby Ants » Sun Dec 29, 2019 11:18 pm

fallout wrote:I cant even sell ice. Not sure there's a point in nerfing things for balance without a new world.

Might as well suggest it all now, though.

As for the ice: try lowering your price or try a different market. Stuff still sells.
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Re: Stop adding overpowered icicle/scholar curios

Postby jock » Sun Dec 29, 2019 11:25 pm

Ice just shouldn't be in the game.
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Re: Stop adding overpowered icicle/scholar curios

Postby vatas » Mon Dec 30, 2019 8:16 am

jock wrote:Ice just shouldn't be in the game.

I'm not hardcore top-player, but the Ageless Ice does sound like "first come, first served" kind of deal where the first faction to hoard all the ice gains relatively unfair advantage, at least in early game where every bit of LP matters in early quality grind. At least devs made All Natural wonders initiate as depleted at w11 reset, it should very least serve as a band-aid and I assume it does remove the "Me and my buddies collected all the ice in the first few hours of the world and kind of already won the game" -aspect.
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Re: Stop adding overpowered icicle/scholar curios

Postby fallout » Mon Dec 30, 2019 12:33 pm

Im not saying balancing should be done when the world is announced..
Im saying there's not really a reason to STOP ADDING (anything) when the world is already so far out of balance.
And for the ageless, I never gave a price just asked around. To which there was 0 interest, because the end game users just bot, or quit.

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Re: Stop adding overpowered icicle/scholar curios

Postby borka » Mon Dec 30, 2019 1:49 pm

fallout wrote:because the end game users just bot, or quit.


or don't care about "endgame" or hightier stuff and just play ...
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Re: Stop adding overpowered icicle/scholar curios

Postby TheUltimateC » Tue Dec 31, 2019 11:11 am

Sounds to me that scholar rather than the curios themselfs is the OP thing here, no?
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Re: Stop adding overpowered icicle/scholar curios

Postby Lyrroth » Tue Dec 31, 2019 12:32 pm

scholar is not so op if you consider time you have to spend to get it. as for icicle yeah nerf that shit
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