Ysh wrote:You all forget that bucket is include. I think with bucket it is fair price.
MrBunzy wrote:For a developed player, siege is in no way "game over." I would argue that siege is actually rather inconsequential, because very little is lost in the event of a siege. My experience with sieging large cities is that valuables are always relocated and you eventually break into an empty shell of a village. Perhaps the experience is different for sprucecap hermits being sieged, but I would argue that they wouldn't have anvils and potter's wheels of sufficient quality for their destruction to mean anything.
Ysh wrote:You all forget that bucket is include. I think with bucket it is fair price.
xdragonlord18 wrote:MrBunzy wrote:For a developed player, siege is in no way "game over." I would argue that siege is actually rather inconsequential, because very little is lost in the event of a siege. My experience with sieging large cities is that valuables are always relocated and you eventually break into an empty shell of a village. Perhaps the experience is different for sprucecap hermits being sieged, but I would argue that they wouldn't have anvils and potter's wheels of sufficient quality for their destruction to mean anything.
If people are able to get all their valuables out of a large city while being sieged then the only thing under developed are the people sieging them.
wonder-ass wrote:? you clearly have no clue what youre talking about. its as easy as walking up to a charter with an anvil and porting to another village.
Ysh wrote:You all forget that bucket is include. I think with bucket it is fair price.
xdragonlord18 wrote:wonder-ass wrote:? you clearly have no clue what youre talking about. its as easy as walking up to a charter with an anvil and porting to another village.
Good job you got 1 thing out of the village. A large city will have hundreds of things. You got hundreds of alts logged off in your village ready to teleport to another village at a moments notice?
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