Throwaway LR campering alts workaround

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Throwaway LR campering alts workaround

Postby MarcusXDead » Mon Mar 02, 2020 4:27 pm

Right in this thread viewtopic.php?f=40&t=67271 I was reminded about a hell that'll start in w12, where there's no point in going to nearby local resources, as there'll be someone's alt camping them with a timer.
My suggestion: aside from current slow 1st interaction with local resources, add a 5/10/15 min period you have to be online to be able to collect local resources.

Edit: Give people an invisible buff that is increased if person is online and decreasing if person is offline, in case with LRs up to 15 mins so it can’t be stacked in advance. This way, if buff has 15+ mins of stacked “online time”, you’ll be able to collect your prize! If you’ll crash it’ll only decrease for a couple of mins while you’re logging back in, so you’ll have to wait just for a minute or so before collecting.
The same idea may be used for solving some different alt abuses, just with setting different timer. Sure, it won’t help against bots as they can be always online, but against logging off alts it looks like a decent solution.
Last edited by MarcusXDead on Tue Mar 03, 2020 11:35 am, edited 2 times in total.
^The wall of text^
MarcusXDead
 
Posts: 94
Joined: Fri Mar 23, 2018 11:23 pm

Re: Throwaway LR campering workaround

Postby shubla » Mon Mar 02, 2020 4:53 pm

MarcusXDead wrote:Right in this thread http://www.havenandhearth.com/forum/vie ... 40&t=67271 I was reminded about a hell that'll start in w12, where there's no point in going to nearby local resources, as there'll be someone's alt camping them with a timer.
My suggestion: aside from current slow 1st interaction with local resources, add a 5/10/15 min period you have to be online to be able to collect local resources.

Just log alts in 15 minutes sooner?
Image
I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
http://i.imgur.com/CRrirds.png?1
Join the moderated unofficial discord for the game! https://discord.gg/2TAbGj2
Purus Pasta, The Best Client
User avatar
shubla
 
Posts: 13041
Joined: Sun Nov 03, 2013 11:26 am
Location: Finland

Re: Throwaway LR campering workaround

Postby jock » Mon Mar 02, 2020 7:21 pm

Make localised claims HAVE to be claimed before they function MUHAHAHAHA!

with the siege changes, this shouldn't be too bad.
jock
 
Posts: 699
Joined: Thu Mar 08, 2012 7:27 am

Re: Throwaway LR campering workaround

Postby MarcusXDead » Tue Mar 03, 2020 9:03 am

shubla wrote:Just log alts in 15 minutes sooner?

Yeah, that's the point! Currently the only change that was made - is slowing down those alts, so they have to spend about 20 sec collecting it after logging in. I suggest to keep pushing in that direction, as alt has to log in AND wait for 15 mins, giving other proplr a chance to just casually approach, collect the prize and leave - leaving alt unable to do anything exept agressing if he wasn't logged in for 15 mins. This window will give people more chances to claim such resources by inspecting them, writing down, and then visiting rather than just camping with alts on spot. If you're strong and take effort to make all the way from your base to a local resource - and see a pesky alt waiting for 15 mins to pick the prize - you at least have an option of fighting it. When you inspect, you don't get a precise time of when it'll spawn, so this change will give you +25% chance that you'll inspect something, and then be able to come and collect it later, seeing a waiting alt rather then an empty node. Then again, if you log your alt earlier, people can come and slay it, as he has to stay online for 15 mins.
jock wrote:Make localised claims HAVE to be claimed before they function MUHAHAHAHA!
with the siege changes, this shouldn't be too bad.

It's a terrible suggestion. Local resources should always be accessable to everyone *wandering* by.
^The wall of text^
MarcusXDead
 
Posts: 94
Joined: Fri Mar 23, 2018 11:23 pm

Re: Throwaway LR campering alts workaround

Postby ctopolon4 » Tue Mar 03, 2020 9:47 am

speed of gathering can also depend from total LP. 1kk LP = 0 delay, 0LP = 15 min gathering
anyway here not enough 15 min to gather all mountain resources (without road system). like alts can
mb add wound "rare alts scratch" that grows if you are offline? so alts will die if login only to harvest. and normal players will be fine after few hrs of playing(this wound could solve alot of alt.char problems)
User avatar
ctopolon4
 
Posts: 746
Joined: Sun Jun 03, 2018 2:28 pm
Location: mom's basement

Re: Throwaway LR campering alts workaround

Postby Vraatjuh » Tue Mar 03, 2020 10:01 am

Having to be online for a certain period sucks with all the random crashes still happening every once in a while.
I'd rather have them randomize the spawn time of the local resource to a period of ~15/30 minutes, whilst still being able to inspect up to this point.

You could either decide to camp the local resource for XX minutes or decide to take the gamble and come back regularly to check if it respawned.
Vraatjuh
 
Posts: 454
Joined: Tue Sep 28, 2010 4:08 pm
Location: Heaven

Re: Throwaway LR campering alts workaround

Postby ctopolon4 » Tue Mar 03, 2020 10:11 am

Vraatjuh wrote:with all the random crashes still happening every once in a while.

try to use default client and all be fine
User avatar
ctopolon4
 
Posts: 746
Joined: Sun Jun 03, 2018 2:28 pm
Location: mom's basement

Re: Throwaway LR campering alts workaround

Postby MarcusXDead » Tue Mar 03, 2020 10:19 am

ctopolon4 wrote:speed of gathering can also depend from total LP. 1kk LP = 0 delay, 0LP = 15 min gathering
anyway here not enough 15 min to gather all mountain resources (without road system). like alts can
mb add wound "rare alts scratch" that grows if you are offline? so alts will die if login only to harvest. and normal players will be fine after few hrs of playing(this wound could solve alot of alt.char problems)

But the whole point is to let everyone collect them, even if they’re sprucecaps. They must be avalible to anyone, exept of alts that have no other purpose then logging in and collecting LRs.
About a wound - even a legit player will log sometimes to move silk and cheese, because they might not want to play atm but the process can’t be moved to later. Might be a good idea, but only after carefully thinking it through.

Vraatjuh wrote:Having to be online for a certain period sucks with all the random crashes still happening every once in a while.
I'd rather have them randomize the spawn time of the local resource to a period of ~15/30 minutes, whilst still being able to inspect up to this point.

You could either decide to camp the local resource for XX minutes or decide to take the gamble and come back regularly to check if it respawned.

But they are currently randomized, you are just able to inspect it (if it’s less than an hour). The whole idea of waiting for 40 mins is a cringe. Yes, crashes suck, and it can be solved by replacing my suggestion with another:

Give people an invisible buff that is increased if person is online and decreasing if person is offline, in case with LRs up to 15 mins so it can’t be stacked in advance. This way, if buff has 15+ mins of stacked “online time”, you’ll be able to collect your prize! If you’ll crash it’ll only decrease for a couple of mins while you’re logging back in, so you’ll have to wait just for a minute or so before collecting.
The same idea may be used for solving some different alt abuses, just with setting different timer. Sure, it won’t help against bots as they can be always online, but against logging off alts it looks like a decent solution.
@Jorb
^The wall of text^
MarcusXDead
 
Posts: 94
Joined: Fri Mar 23, 2018 11:23 pm

Re: Throwaway LR campering alts workaround

Postby Enjoyment_2 » Tue Mar 03, 2020 12:41 pm

User avatar
Enjoyment_2
Under curfew
 
Posts: 592
Joined: Mon Oct 19, 2015 12:53 pm

Re: Throwaway LR campering alts workaround

Postby Fostik » Tue Mar 03, 2020 1:29 pm

Respawn timer or resources should be a float value, which makes impossible to login at time or predict exact time. The one who visits local resource often will be able to loot it, unlike person who not focused on resource control and logging not so often. The one, who camping, even with alt - already deserved to loot it.
Any other limitation methods can be easy circumvented
Known as zunzon. Contact discord: zunzon.
User avatar
Fostik
 
Posts: 2246
Joined: Tue Jul 05, 2011 4:08 pm
Location: EU

Next

Return to Critique & Ideas

Who is online

Users browsing this forum: Claude [Bot], Yandex [Bot] and 2 guests