kito idea

Thoughts on the further development of Haven & Hearth? Feel free to opine!

kito idea

Postby Headchef » Thu Mar 19, 2020 5:06 pm

random chance that when kito hits on a certain opening lets say 40%, that an actual tooth flies out, tooth will land on floor and has name of owner.

10 teeth to make a necklace, and it can be inspected to see whose teeth are all in there. could give small bonus to something but should mainly be cosmetic novelty thing.
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Re: kito idea

Postby Ysh » Thu Mar 19, 2020 5:09 pm

This thread refer to combat move ''Knock Its Teeth Out.''
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Re: kito idea

Postby bitza » Fri Mar 20, 2020 3:18 am

in b4 tooth alts become a thing
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Re: kito idea

Postby Gorakil » Fri Mar 20, 2020 4:22 am

bitza wrote:in b4 tooth alts become a thing

Lets say one character can "produce" limited amount of teeth and it quality based on acquired lp.
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Re: kito idea

Postby Ysh » Fri Mar 20, 2020 5:33 am

As long as it is just novelty, I think there is no incentive for tooth alts.
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Re: kito idea

Postby Headchef » Fri Mar 20, 2020 11:32 am

Ysh wrote:As long as it is just novelty, I think there is no incentive for tooth alts.


Yeah this.

Just funny if you have a tooth necklace consisting of all names of enemy fighter groups, or of your arch enemy who wronged you once.
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Re: kito idea

Postby HasseKebab » Fri Mar 20, 2020 3:41 pm

We should be able to make belts from the skulls of our enemies tbh
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Re: kito idea

Postby Pan_w_okularach » Sat Mar 21, 2020 2:34 am

HasseKebab wrote:We should be able to make belts from the skulls of our enemies tbh
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Re: kito idea

Postby Headchef » Sat Mar 21, 2020 2:39 am

yes uhm great comment but why not both
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Re: kito idea

Postby dorag » Sat Mar 21, 2020 4:53 am

HasseKebab wrote:We should be able to make belts from the skulls of our enemies tbh

This
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