Magic Sword - when attacking, effect will active "5 % chance of Thunder"
effect active rate pertain to "Quality" & Skill Damage pertain to "Inteligence"
QL10 =1% QL20=2%, QL30=3%, QL40=4%, QL50=5% .... QL100=10%
Thunder is mini stun 0.5 sec and aditional damage
Dryad Armor - When attacked by enemy 2 % chance of Heal
effect active rate pertain to "Quality"
It is strong when surrounded by many monster + player
HPR( HP per Recovery ) + SPR( Stamina per Recovery) pertain to ring
Boots vary effect in terrain, I want more effect on boots, pertain to stamina drain, wind buff speed effect, movement
Giant Belt rare item drop Giant enemy, You can easily carry heavy things
Necromancer + Witch + Alchemist credo - You can see what you can't see ghost , make zombie , potion , flying item
SIlver Weapon - big damage against Undead + Wolfman + Bat + Vampire
I want more effect + unique item