Boat hunting is lame

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Boat hunting is lame

Postby feeder942 » Sat May 01, 2021 7:54 pm

The current recommended approach for hunting is to fight from on a boat, against an animal not on the boat, with a melee weapon. It is incredibly lame. It has been the meta for years. A change is needed. Maybe the boating or combat system needs to nerf or change this. Boat fighting looks stupid and makes for pathetic hunting combat.
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Re: Boat hunting is lame

Postby Sevenless » Sat May 01, 2021 9:33 pm

Devs are talking about making animal AI better. Won't really be any kind of interesting or fun hunting without that first.
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Re: Boat hunting is lame

Postby springyb » Sun May 02, 2021 12:55 am

feeder942 wrote:It is incredibly lame.


Then don't do it.
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Re: Boat hunting is lame

Postby Massa » Sun May 02, 2021 4:59 pm

feeder942 wrote:The current recommended approach for hunting is to fight from on a boat, against an animal not on the boat, with a melee weapon. It is incredibly lame. It has been the meta for years. A change is needed. Maybe the boating or combat system needs to nerf or change this. Boat fighting looks stupid and makes for pathetic hunting combat.

People will always safespot brainless trash mob AI in an MMO. You will never out design this. Humans will always cheese AI. There is no way to make an AI difficult without it being simply impossible. You can make it annoying, but you can't make it challenging or engaging.

And trust me, they are annoying. When they punch their warp drives secured squarely in their animal cheeks, and clock off the shore at mach 10000000000, and you can't reaggro them because it decided the optimal path was right around a petite, snack sized berry bush, they are annoying.

Without cheesing, animals become a question of who can facetank who, because they're currently 'balanced' with early players safespotting them in mind, or lategame players 1 hitting them wearing decent kits of armor. Making hearthlings take land fights with animals just means more annoying wound management and different cheese mechanics. Unless your current suggestion is to just force players onto land to fight the animals in a close quarter fight? In which case none would do it because that's unwinnable for a long time.
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Re: Boat hunting is lame

Postby Flameturtle » Sun May 02, 2021 5:48 pm

Yeah if we stopped boat hunting being possible I'd just cliff hunt instead. And then if they broke cliff hunting I'd find some other way to do it.
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Re: Boat hunting is lame

Postby IngloriouslyBad » Sun May 02, 2021 9:40 pm

Boat hunting or safe spot hunting is just a way of life until you can get 100-200+ stats, some decent gear, and combat moves so that you can face tank the animal in question. Shame that it comes down to that, but it is what it is.

I can say that with 110 MC, 50 str, 40 agility, Q20 shield, and Q72 sword I was finally able to 1v1 a fox with no armor or HHP/SHP loss. Which if you think about it, is really alot of work you gotta put into a character and its gear just to not suffer a wound from... a damn fox...
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Re: Boat hunting is lame

Postby springyb » Mon May 03, 2021 2:49 am

IngloriouslyBad wrote:Boat hunting or safe spot hunting is just a way of life until you can get 100-200+ stats, some decent gear, and combat moves so that you can face tank the animal in question. Shame that it comes down to that, but it is what it is.

I can say that with 110 MC, 50 str, 40 agility, Q20 shield, and Q72 sword I was finally able to 1v1 a fox with no armor or HHP/SHP loss. Which if you think about it, is really alot of work you gotta put into a character and its gear just to not suffer a wound from... a damn fox...


Hey you should probably use a defense that uses your MC.
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Re: Boat hunting is lame

Postby apoc254 » Tue May 04, 2021 12:26 am

People will always safespot brainless trash mob AI in an MMO. You will never out design this. Humans will always cheese AI. There is no way to make an AI difficult without it being simply impossible. You can make it annoying, but you can't make it challenging or engaging.


This may as well be a challenge to the devs. You know they can spawn some inescapable combat ring around the engaged enemy that doesnt dissapear until somebody has KO'd of something. Not allowing the combat to engage while mounted/in boat/in proximity to water.

There are countless ways for them to trap us into fair fights.
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Re: Boat hunting is lame

Postby Massa » Tue May 04, 2021 12:56 am

apoc254 wrote:
People will always safespot brainless trash mob AI in an MMO. You will never out design this. Humans will always cheese AI. There is no way to make an AI difficult without it being simply impossible. You can make it annoying, but you can't make it challenging or engaging.


This may as well be a challenge to the devs. You know they can spawn some inescapable combat ring around the engaged enemy that doesnt dissapear until somebody has KO'd of something. Not allowing the combat to engage while mounted/in boat/in proximity to water.

There are countless ways for them to trap us into fair fights.

Ah yes, because that's how early humans hunted. Fairly. They didn't use traps, pits, toxin, or weapons that allowed them to kill them instantly and silently from a distance. I remember how culture was shaped by the fact that when you shoot a deer with an arrow, it sprints at you in a mathematically straight line and then beats the shit out of you. And imagine the dread if mammoth's were still around, shooting lethal boogers at us if there is a small shrub in the way. Humans definitely didn't roll up on megafauna like mammoths butt naked with giant sharp sticks.

And because these animals are so balanced and realistic for a fair fight, right? Hence the deer beating your face off of your skull and not running at the first snap of a twig. 'Trapping us into a fair fight' isn't the way humans got to be, because taking a straight fight with a bear is stupid, and people are pretty smart.

Not sure if your goal is realism, fairness, balance, or some sense of progress, but the game is fine as it is and this idea wasn't the best one I think you've had in your life. Even in the case of realism, arrows kill most things in one blow, and a bunch of butt naked dudes with sticks can handle the rest. Your idea is literally just math. That's all fighting AI ever will be. There is not, has not been, and will not be a truly challenging AI in any video game, ever. They're either braindead easy, annoying and easy, or genuinely impossible for a human to beat. There's no reason to force the strange gimmick of squaring up for a fist fight with a monster.
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Re: Boat hunting is lame

Postby Aperson » Tue May 04, 2021 4:04 am

*scratches my ass with a deer antler*
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