QoL to combat crafting bot

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QoL to combat crafting bot

Postby terechgracz » Wed May 12, 2021 3:04 pm

When inside house, allow us to open every cupboard at once. No matter how far away. Micromanaging ingredients is tedious and unfun.
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Re: QoL to combat crafting bot

Postby SnuggleSnail » Wed May 12, 2021 3:17 pm

sounds like a bug that would only benefit bots and make the game drastically worse and also hurt hermits somehow

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Re: QoL to combat crafting bot

Postby Apocoreo » Wed May 12, 2021 4:16 pm

+1 because making tiny abaci sucks. Bots are generally better at handling tedious tasks and making complex shit is an excellent example.
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Re: QoL to combat crafting bot

Postby Zampfeo » Wed May 12, 2021 8:41 pm

Apocoreo wrote:+1 because making tiny abaci sucks. Bots are generally better at handling tedious tasks and making complex shit is an excellent example.


Make nuggets -> chop some wood -> put it all in a stockpile -> craft -> ???
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Re: QoL to combat crafting bot

Postby The_Lich_King » Wed May 12, 2021 9:13 pm

-1 any aid to bots is bad for the game.
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Re: QoL to combat crafting bot

Postby Sevenless » Wed May 12, 2021 9:19 pm

It would make things way easier for both botters and players. My actual issue is how far to push things before it kinda breaks immersion yknow?
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Re: QoL to combat crafting bot

Postby SnuggleSnail » Wed May 12, 2021 9:20 pm

I agree with Sevenless. Immersion is more important than mechanics in an MMORPG
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Re: QoL to combat crafting bot

Postby Apocoreo » Wed May 12, 2021 9:49 pm

Zampfeo wrote:
Apocoreo wrote:+1 because making tiny abaci sucks. Bots are generally better at handling tedious tasks and making complex shit is an excellent example.


Make nuggets -> chop some wood -> put it all in a stockpile -> craft -> ???


Two types of nuggets, and you need boards as well as blocks. Stockpiles for nuggets are tiny so best to use cupboards or large chests, ideally large chests outdoors as board stockpiles are huge and don't hold many boards. Very annoying making those for a large group in my blacksmith's basement. If one stockpile is enough for your group, I don't know what to tell you.
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Re: QoL to combat crafting bot

Postby Archiplex » Wed May 12, 2021 9:52 pm

dunno, i like inventory management. would actually like it if there was more of a tetris aspect to it all with rotating objects and whatnot
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Re: QoL to combat crafting bot

Postby VDZ » Wed May 12, 2021 10:18 pm

Archiplex wrote:dunno, i like inventory management. would actually like it if there was more of a tetris aspect to it all with rotating objects and whatnot

I hate inventory management. Lately it's actually been discouraging me from foraging/hunting because I know I'll have to clean up a bunch of cupboards first to make space for more 'junk to sort out later'. In your inventory and in wicker pickers and creels and whatnot it's fun, but in the bazillion different cupboards in your houses (plural) it's not.
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