
It's okay though because Master made Javlock a potion to cure Nerve Damage! But wait, this potion takes around TWO TO THREE REAL LIFE DAYS TO HEAL ONE POINT?! By the end of the Rotgut potion, Javlock will have 41 stacked points of Nerve Damage, meaning it will take anywhere between 2.7 to 4.1 months to heal Javlock's stupid ass. We haven't even been in the WORLD this long.
Do you know what wounds like this encourage? It encourages me to make an Alt, Javlock, and either beat the living fuck out of him, or poison him till his fucking stomach acid burns a hole through his stomach. Guess who isn't actively being affected by these wounds, and who is having to take weird steps to ensure that my potions don't literally cripple someone until they find a stupid cure-all root in the middle of a forest? If you guessed me, you might be on to something. I don't even have a gripe with Nerve Damage being in the Wound Conversion Pool for Alchemy, I have an issue with the fact that this wound takes so long to cure through Alchemy that it makes any potion that converts to it completely useless.
Let's not even talk about how a wart takes around three fucking weeks. I was all like, "Dude this is so cool, Toad Butter could be an actual good cure for shit because I can just cure the nasty wart! This adds an interesting level to doctoring people!" Guess who immediately had that ruined for him when he was sitting there looking like an ugly chode two weeks into his potion which he spent the time to learn how to make and produce so that it didn't give him fucking skin cancer.
Don't get me wrong by the way, there are certain wounds that SHOULD take a decent time to cure. We all know of the infamous Bum Burn cure on the initial release of the mechanic.
But PLEASE for the love of everything that is holy tone down Nerve Damage's cure time. Poor Javlock just wants a break guys.
Also please fix Mercurial Elixirs they're broken. It's been broken for like 2 or 3 weeks. Stats don't apply unless the character has a wound that is being healed by the potion. Potions that only stat buff will never give their stats.

This potion will not work. It will not give any stats.
I absolutely adore the system. There are many people who don't, and that's fine. It leaves the door open for people like me to be an Alchemist and enjoy the knowledge that I have. I enjoy making potions and curing people. I enjoy the system that both of you have created. Please give it some love? It's flopping around over here like a dead fish. Are you scared of touching it?
It's been over 3 weeks of me informing you that the order of ingredients DOES matter:
Blueberry Duskfern Herbal Swill

Duskfern Blueberry Herbal Swill

The only thing that changed here was the order in which I put the items into my inventory.
Alchemy is one of your new big releases! Yes, it came out last world but this is the first world to have it from the start. Its existence has made for some interesting gameplay for my villagers and I. I'd be lying if I said I wasn't trying to influence your direction for development. I have my own desires as is shown by this post, but a bug report is a bug report, and I feel the need to reiterate my findings/gripes with the system. No ill will Jorby and Lofty, I just want to see my favorite part of the game given a little bit of a touch-up. I think it really needs it right now. If you need any recipes to help debugging I have some pretty easy-to-follow flowcharts for every potion presented in this post. Please don't be afraid to reach out and ask about anything.