Scents left against naked alts should be untrackable

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Scents left against naked alts should be untrackable

Postby Nightdawg » Thu Aug 03, 2023 3:40 pm

Piece of shit 10-statted disposable alt camping my shit should not be a free scent to track for my enemy.

"Oh but you can make an alt killing alt that's always parked in your base and-" SHUT the fuck up retard, do you hear yourself?

Thank you.
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Re: Scents left against naked alts should be untrackable

Postby Audiosmurf » Thu Aug 03, 2023 5:17 pm

Where's the line, though? Can I bypass this by eating 2 blueberries or whatever so I have 11 int?
jorb wrote:Audiosmurf isis a fantastic poster/genius and his meatintellect is huge

NORMALIZE IT
banok wrote:i've been playing hnh thru 10 years of involuntary celibacy and I always build my palisade in 5 minutes so if a new player cant figure it out straight away they can get fucked and chug bleach
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Re: Scents left against naked alts should be untrackable

Postby wonder-ass » Thu Aug 03, 2023 5:42 pm

crimes against non developed skulls should leave no scents. just grow a larger brain idiot.
Last edited by wonder-ass on Thu Aug 03, 2023 5:52 pm, edited 1 time in total.
see homo sexuality trending,. do not do that.
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Re: Scents left against naked alts should be untrackable

Postby DDDsDD999 » Thu Aug 03, 2023 5:49 pm

Killing a hermit should give you a scent to track their descendant.
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Re: Scents left against naked alts should be untrackable

Postby Audiosmurf » Thu Aug 03, 2023 5:57 pm

wonder-ass wrote:crimes against non developed skulls should leave no scents. just grow a larger brain idiot.

I think it would make more sense for it to be a factor of total LP.
jorb wrote:Audiosmurf isis a fantastic poster/genius and his meatintellect is huge

NORMALIZE IT
banok wrote:i've been playing hnh thru 10 years of involuntary celibacy and I always build my palisade in 5 minutes so if a new player cant figure it out straight away they can get fucked and chug bleach
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Re: Scents left against naked alts should be untrackable

Postby wonder-ass » Thu Aug 03, 2023 6:01 pm

Audiosmurf wrote:
wonder-ass wrote:crimes against non developed skulls should leave no scents. just grow a larger brain idiot.

I think it would make more sense for it to be a factor of total LP.


it would, but it wouldnt be as funny.
see homo sexuality trending,. do not do that.
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Re: Scents left against naked alts should be untrackable

Postby Audiosmurf » Thu Aug 03, 2023 6:04 pm

wonder-ass wrote:
Audiosmurf wrote:
wonder-ass wrote:crimes against non developed skulls should leave no scents. just grow a larger brain idiot.

I think it would make more sense for it to be a factor of total LP.


it would, but it wouldnt be as funny.

So so so fucking brave and true, I cannot contest this whatsoever I kneel
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jorb wrote:Audiosmurf isis a fantastic poster/genius and his meatintellect is huge

NORMALIZE IT
banok wrote:i've been playing hnh thru 10 years of involuntary celibacy and I always build my palisade in 5 minutes so if a new player cant figure it out straight away they can get fucked and chug bleach
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Re: Scents left against naked alts should be untrackable

Postby Nightdawg » Thu Aug 03, 2023 6:18 pm

Audiosmurf wrote:Where's the line, though? Can I bypass this by eating 2 blueberries or whatever so I have 11 int?


idk, make it require some skill, like rage

make it something ez for a single character, but annoying to do on 100 characters lol
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Re: Scents left against naked alts should be untrackable

Postby vatas » Thu Aug 03, 2023 6:29 pm

Nightdawg wrote:
Audiosmurf wrote:Where's the line, though? Can I bypass this by eating 2 blueberries or whatever so I have 11 int?


idk, make it require some skill, like rage

make it something ez for a single character, but annoying to do on 100 characters lol


Rage is already used in similar way. Battery and Murder scents can only be used to summon a Nidbane if the victim has Rage.
Haven and Hearth Wiki (Maintained by volunteers - test/verify when practical. Forum thread

Basic Claim Safety (And what you’re doing wrong
TL:;DR: Build a Palisade with only Visitor gates.)

Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)
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Re: Scents left against naked alts should be untrackable

Postby bumfrog » Thu Aug 03, 2023 8:14 pm

nah
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