vatas wrote:2) Claimed land is completely unaffected by Winter. You can plant crops, snow does not fall.
That's gonna make game too ugly, regardless of existing mechanics that could "warm" your base, which I think is even more ugly.
I'd suggest to make a region-based climate that determines how harsh is it affected by season mechanics.
You'll be able to settle in "Remove winter" area and does not care about it.
Noob can settle in undesired area, suffer from harsh environment but be safe in his own shithole (just like island players).
Other players could settle in colder area to have better natural resources/animal qualities.
It's indeed complicated but for any game this kind of approach has extended potential, since unattractive regions could be resource-rich and attract players via various ways.
If not a way like this one, winter rather should be simply removed from the game.
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