Tweak All Combat Moves Every World

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Tweak All Combat Moves Every World

Postby Zentetsuken » Mon Sep 23, 2024 11:29 am

Just like you guys rework feps on a worldly basis, all combat maneuvers, moves, restorations and attacks should be jumbled each world.

Meta strategies rule this game and make it so people 'in the know' get unfair advantages every world.

If cooldowns, distance variables, block weights, initiative costs, opening colors and percents, and reduction colors and percents were jumbled every world, it would make combat and pvp new, refreshing and fun again.

Weapon base damage, ranges, and armor penetrations should be jumbled as well.

Every world could have new metas, and it would be very fun for everybody to discover the new changes each world.
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Re: Tweak All Combat Moves Every World

Postby noindyfikator » Mon Sep 23, 2024 11:36 am

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Re: Tweak All Combat Moves Every World

Postby terechgracz » Mon Sep 23, 2024 11:44 am

cant see the irony

I agree
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Re: Tweak All Combat Moves Every World

Postby caz » Mon Sep 23, 2024 5:01 pm

agreed

some pvpbros might actually enjoy the 'challenges' or figuring out new decks
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Re: Tweak All Combat Moves Every World

Postby Nightdawg » Mon Sep 23, 2024 10:48 pm

Don't even need to draw new icons for the moves, jorb (big development time), you just scramble the numbers.
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Re: Tweak All Combat Moves Every World

Postby ZamAlex » Mon Sep 23, 2024 11:29 pm

Nightdawg wrote:Don't even need to draw new icons for the moves, jorb (big development time), you just scramble the numbers.

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Re: Tweak All Combat Moves Every World

Postby Nightdawg » Mon Sep 23, 2024 11:54 pm

ZamAlex wrote:
Nightdawg wrote:Don't even need to draw new icons for the moves, jorb (big development time), you just scramble the numbers.

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Figure out how to make 3d models for haven and cover jorb's side for a few years, he burned out. Maybe we'll get some content this way
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Re: Tweak All Combat Moves Every World

Postby overtyped » Tue Sep 24, 2024 12:55 am

I don't think it's necessarily a good thing to mix things up.

The best thing to do is refine what we already have, and get it into a state where all the weapons have their specific place. I would like if 2h's had a different set of moves from 1h and shield.

Like they are now, 1h and shield are the bruisers, for general front line fighters, and 2h being a threat to get kills, and cause high damage, but are more fragile.

However, B12 and cutblade are still too widely used compared to 1h and shield, and should be made more specialized than they are now. Having only 1 or 2 cutblades/b12s in a big fight should become the norm, because right now we are still seeing too many. Many times sword and board is even the minority in a fight, which feels wrong.
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Re: Tweak All Combat Moves Every World

Postby Halbertz » Tue Sep 24, 2024 2:39 am

overtyped wrote:bla bla bla

Amount of hands for weapon should be jumbled too. Sometimes wielding a sword is a team effort.
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Re: Tweak All Combat Moves Every World

Postby Vraatjuh » Tue Sep 24, 2024 7:53 am

Whilst you are at it, also 'jumble' animals around. I want day 1 bunnies attacking like bears.
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