Thing Peace Challenge

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Thing Peace Challenge

Postby Robben_DuMarsch » Thu Sep 26, 2024 2:11 pm

Make them require steel.
5 bars of any metal is too cheap.

I suppose precious metal is fine too. The silver can be used to build realm objects and the gold can be given to newbs.

5 bars of tin is just too spammable though, for an object I need to teleport out to, check, and come back within a specific window to do anything about. These things are dropped all over the place.
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Re: Thing Peace Challenge

Postby terechgracz » Thu Sep 26, 2024 3:22 pm

What do you think about it requiring 50 steel bars?
I don't think it's enough to require only one. Remember that botters are getting better and better, have you considered some WB 'members' might be bots?
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Re: Thing Peace Challenge

Postby Massa » Thu Sep 26, 2024 3:32 pm

you should be able to storm of swords a thing peace challenge for 50 steel bars that the tree quest makes you give to newbs in the peaceful only mode once you aggro them with your surrender ability
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Re: Thing Peace Challenge

Postby Vert » Thu Sep 26, 2024 3:42 pm

the price needs to be increased, it will help trade, and also remove spam
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Re: Thing Peace Challenge

Postby dafels » Thu Sep 26, 2024 4:11 pm

Make them require quests

You should complete atleast 1 000(one thousand) quests including underground quest givers to be elligible to build a tpc and the counter resets after you build one.

Think of the q9 sprucecap bearcape noobs and larpers in their worthless chaotic layout palisades that are very scared when thing peace is broken
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Re: Thing Peace Challenge

Postby Vert » Thu Sep 26, 2024 4:41 pm

dafels wrote:Make them require quests

You should complete atleast 1 000(one thousand) quests including underground quest givers to be elligible to build a tpc and the counter resets after you build one.

Think of the q9 sprucecap bearcape noobs and larpers in their worthless chaotic layout palisades that are very scared when thing peace is broken


He is probably right, the price should depend on the development of the region. If there is a village on the territory of the thingwall, you need to calculate its cost and increase the siege price several times from the base. If there are poor villages without resources in the region, leave the base price.
sprucecaps should suffer, the rich get richer
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Re: Thing Peace Challenge

Postby magnet » Thu Sep 26, 2024 4:54 pm

sometimes you just gotta settle neighborly disputes. hermit on hermit crime
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Re: Thing Peace Challenge

Postby dafels » Thu Sep 26, 2024 5:05 pm

Every hermit deserves to be palibashed, their character killed, their village paved oveer with some d's and their shit burned to ground once in a while
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Re: Thing Peace Challenge

Postby Robben_DuMarsch » Thu Sep 26, 2024 5:19 pm

Hrmm it's almost as if some people are using hyperbole to detract from trying to balance this properly.
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Re: Thing Peace Challenge

Postby boshaw » Thu Sep 26, 2024 5:30 pm

Won't matter anyway on the PvE server
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