Safe storage, make a decision

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Safe storage, make a decision

Postby Mr_Bober » Wed Aug 19, 2026 3:51 pm

Jorb & Loftar do you want people to be able to store stuff 100% safely, yes or not?

If the answer is yes, give us a less annoying way than using alts.
Maybe our HF, which conveniently does that for hats and tokens already, works like a personal cupboard.

If the answer is no, then work to remove alt vaults.
Make characters lootable when offline, or make it impossible to logout when your inventory is full (worn gear is fine), or whatever.

Because right now every hermit and small group I know is forced to spam a bunch of alts to keep their stuff in, to reduce the damage from getting raided before palisades are fully dry.
This is just annoying and tedious.

So make a decision please. Either remove our option for safe storage, or give us one that doesn't involve bandying naked alts with birch backpacks every 5 minutes to access our stuff.

Thank you.
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Re: Safe storage, make a decision

Postby IsThisRad » Wed Aug 19, 2026 4:06 pm

I think Hidden Hollows should be a per-player inventory shared across all Hidden Hollows in the world. This would alleviate the issue and make them actually useful. Basically Minecraft Ender chests
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Re: Safe storage, make a decision

Postby ZamAlex » Wed Aug 19, 2026 4:29 pm

IsThisRad wrote:I think Hidden Hollows should be a per-player inventory shared across all Hidden Hollows in the world. This would alleviate the issue and make them actually useful. Basically Minecraft Ender chests


Will be insanly op, coz Haven is not minecraft...

Game already has Strongbox that only basheble with battering ram and can be locked. Yes it's not early game tech, but it's part of the freedom of early game.
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Re: Safe storage, make a decision

Postby IsThisRad » Wed Aug 19, 2026 5:10 pm

ZamAlex wrote:Will be insanly op, coz Haven is not minecraft...


Just reduce the size of the HH inventory if it's too much. Or keep it localized but still player-exclusive. Like OP says, people are just using naked alts anyway
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Re: Safe storage, make a decision

Postby Rebs » Wed Aug 19, 2026 5:23 pm

I have mentioned this a few times. Make siege easier and just allow your hearth fire to be a safebox/pocket that is account wide that is only available to verified accounts. if people want to throw money at jorb and loftar for infinite protected storage on many accounts then let them do so. the storage should be somewhat limited though I would say a chest size is good enough. Bonus points if they add hearth magic to allow you to instantly store an item in your inventory to your pocket at the cost of xp of course anywhere in the world.

I don't think people would be super upset losing everything if they actually have a way of "stashing" progression in way of tools and equipment or milestones like hide/leather/metal etc.

And to clarify I think this should be implemented only if it actually possible for the average joe to do sieges. I do not like MORE protection when palisades are already basically a vault.
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Re: Safe storage, make a decision

Postby Mr_Bober » Wed Aug 19, 2026 6:19 pm

IsThisRad wrote:I think Hidden Hollows should be a per-player inventory shared across all Hidden Hollows in the world.

Hmm, not sure about this.
I'd love to see Hidden Hollows become useful, but this would be quite strong, have theft implications, and would quickly make Hallows become something people claim. With it being limited, it would mean only a few people -likely the pvp groups- would have access.

ZamAlex wrote:Game already has Strongbox

Strongboxes are useless, and don't solve the problem one way or another.

By the time you have steel, your palisade is already enough of a strongbox.
If you can brake the palisade, you can break the strongbox. Or you can just loot the key from the first villager you KO -unless villagers use the alt bank to keep all keys safe during the siege.

Side note: 5x5 inventory is less than an alt gets with a backpack or bindles.

Rebs wrote:I have mentioned this a few times. Make siege easier and just allow your hearth fire to be a safebox/pocket that is account wide that is only available to verified accounts. if people want to throw money at jorb and loftar for infinite protected storage on many accounts then let them do so. the storage should be somewhat limited though I would say a chest size is good enough. Bonus points if they add hearth magic to allow you to instantly store an item in your inventory to your pocket at the cost of xp of course anywhere in the world.

I don't think people would be super upset losing everything if they actually have a way of "stashing" progression in way of tools and equipment or milestones like hide/leather/metal etc.

And to clarify I think this should be implemented only if it actually possible for the average joe to do sieges. I do not like MORE protection when palisades are already basically a vault.


This could work.
The chest size seems too small, smaller than a naked alt with a birch backpack, so maybe something more to at least match early world alt banks.

Making it account-wide is a great idea.
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Re: Safe storage, make a decision

Postby linkfanpc » Wed Aug 19, 2026 6:40 pm

making it a shared inventory or account wide is idiotic because it allows instant teleporting of items but other than that +1 kill all key alts
jorb wrote:Hitting a "Ghejejiiwlonk" with your "Umappawoozle" for eightyfifteen points of "Sharmakookel", simply makes no sense.

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Re: Safe storage, make a decision

Postby Rebs » Wed Aug 19, 2026 6:55 pm

linkfanpc wrote:making it a shared inventory or account wide is idiotic because it allows instant teleporting of items but other than that +1 kill all key alts


There is nothing wrong if instant teleporting of items, its not a big deal I would rather have people have this teleportation of items very every single character they make gets free untouchable storage.
Please give me a good reason why instant teleportation between characters is a such a bad deal. There is also ways to prevent abuse like.. items put into the pocket on one character can't be taken out from another. unless that character that put it in there is dead. Or just even just putting a timer on it. The point of having it across 1 account is that it stops same account alt abuse, and if its locked behind verification/or sub Jorbtar gets money from abusers which is a win. there is so many ways of implement this.
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Re: Safe storage, make a decision

Postby linkfanpc » Wed Aug 19, 2026 7:10 pm

Rebs wrote:
linkfanpc wrote:making it a shared inventory or account wide is idiotic because it allows instant teleporting of items but other than that +1 kill all key alts


There is nothing wrong if instant teleporting of items, its not a big deal I would rather have people have this teleportation of items very every single character they make gets free untouchable storage.
Please give me a good reason why instant teleportation between characters is a such a bad deal. There is also ways to prevent abuse like.. items put into the pocket on one character can't be taken out from another. unless that character that put it in there is dead. Or just even just putting a timer on it. The point of having it across 1 account is that it stops same account alt abuse, and if its locked behind verification/or sub Jorbtar gets money from abusers which is a win. there is so many ways of implement this.


it's the competitive game dilemma. if one group is making alts to teleport items around for speed and efficiency everyone has to do it to stay competitive and that's A really unfun and boring to do and B instantly teleporting items around in a survival game is dumb and boring and shouldn't be possible.
jorb wrote:Hitting a "Ghejejiiwlonk" with your "Umappawoozle" for eightyfifteen points of "Sharmakookel", simply makes no sense.

randomtelelocxyz wrote:want wish to jorb stop loving gayanal porn

Archipenos wrote:Irl if someone kills me, if I want to burn their house down, nothing but fear of the law or reprisal or my own moral compass stops me.
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Re: Safe storage, make a decision

Postby Audiosmurf » Wed Aug 19, 2026 7:13 pm

I do think the game could use an interdimensional asspocket where you can store like 3 tiles worth of items and no more
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