shubla wrote:One time purchase for MMO? Are you crazy? It doesnt work like that
TeckXKnight wrote:...
dank_memes wrote:Users would prefer a "buy-to-play" model over a subscription-based one because it's cheaper.
Devs would prefer subscription-based model over a "buy-to-play" one because it brings them more money.
Users aren't cheap, they just believe that's what the game is worth. Devs aren't greedy, they just believe that's what their time is worth. It seems we might be stuck at an impasse where users aren't willing to pay the devs for their time :L
This is all assuming a "buy-to-play" model would become vastly preferred over the current subcription one, but most of the current feedback seems to be leading towards that.
jorb wrote:Audiosmurf isis a fantastic poster/genius and his meatintellect is huge
banok wrote:i've been playing hnh thru 10 years of involuntary celibacy and I always build my palisade in 5 minutes so if a new player cant figure it out straight away they can get fucked and chug bleach
That's exactly the problem. But looking at the general backlash/controversy the change is facing, it'd also be safe to assume most users aren't okay with the idea of shelling out cash every month.Audiosmurf wrote:A one time purchase model is not viable. It would not provide enough income/incentive for ongoing development and infrastructure support.
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