Where is any trading system?

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Re: Where is any trading system?

Postby Potjeh » Mon Sep 14, 2015 4:26 pm

jorb wrote:I do not know what you expect from a "trading system", but it is perfectly possible to trade goods with other players in the game, if you so desire. There is certainly no formal system for that, nor will there be.

Confirmed no more trade stalls? QQ, Jorb, why you gotta take out my favorite features?
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Re: Where is any trading system?

Postby jorb » Mon Sep 14, 2015 4:44 pm

Potjeh wrote:Confirmed no more trade stalls? QQ, Jorb, why you gotta take out my favorite features?


No, those will still be in, if you count that as a system.
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Re: Where is any trading system?

Postby Sevenless » Mon Sep 14, 2015 4:50 pm

jorb wrote:
Potjeh wrote:Confirmed no more trade stalls? QQ, Jorb, why you gotta take out my favorite features?


No, those will still be in, if you count that as a system.


In the sense that the game enforces a certain set of rules/penalties for interacting with goods exchange, yeah it's a system.
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Re: Where is any trading system?

Postby wolf1000wolf » Mon Sep 14, 2015 5:04 pm

Out of curiosity, will there ever be player to player trading directly from inventory? (like most games)
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Re: Where is any trading system?

Postby jorb » Mon Sep 14, 2015 5:09 pm

No, that is more akin to precisely what I do not want to see implemented.
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Re: Where is any trading system?

Postby Lunarius_Haberdash » Mon Sep 14, 2015 6:11 pm

tableman wrote:L&J you guys try to charge 10$ per month for a game that dont even have legit trading system or ability to group with friends, not even telling about tons of other shit and lags. And if you want to make some very time consuming system with roads then how do you expect FTP players to use it with 7 hours per week?

How hermit-farmer with 7 hours per week is able to constantly sell his products to various people around the world when sole traveling time will be like 3 hours per day? Not telling that he also needs time to make his products and manage things. :|



So are you bitching that you don't have enough time to play because you won't subscribe?

Because that's what it comes down to the way I read it:

"How dare you have this shoddy game and charge $10 a month?! How's a FREE player supposed to get anything done with so little time to play?"

The answer, my dear hermit, is put up or shut up. You get to play this lovely game for free for 7 hours a week, your voice is kind of invalidated.
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Re: Where is any trading system?

Postby Poger » Mon Sep 14, 2015 9:39 pm

jorb wrote:No, that is more akin to precisely what I do not want to see implemented.


I wonder... why? At this point we don't have any depiction, that can simulate a "hand to hand" trade between people, as throwing things on the ground so someone pick it up is not the best idea probably. What if 2 players meet and decide they want to trade, but don't trust eachother, as they are some random people? Are they supposed to build a stall for this one trade?
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Re: Where is any trading system?

Postby TeckXKnight » Mon Sep 14, 2015 10:00 pm

No, they are supposed to hold each other at sword point and hope that nothing goes wrong. Trade with people with good reputations or that you trust. If things go wrong be ready to accept the loss or get your hands bloody. Stalls also aren't fool proof. People can literally just steal from them.
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Re: Where is any trading system?

Postby Poger » Mon Sep 14, 2015 10:06 pm

But I'm not able to bring justice without having rage and steal myself, not everyone just rolls with those skills around asap. In that case mechanic is pretty... cock blocking, lets paraphrase. Early trading possibility is basicly taken out.
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Re: Where is any trading system?

Postby TeckXKnight » Mon Sep 14, 2015 10:09 pm

Then be ready to take a loss with blind trades and start small. Go in for the minimum trade you're willing to do and if it goes well, go back for bigger trades. You can build trust and reputation too and establishing long term trade partnerships is great for everyone involved.
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