Tech Tree

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Re: Tech Tree

Postby Clemence » Wed Sep 30, 2015 7:54 pm

Its realism, we know the devs dont want to spend time for that so we propose the easyest way for them.
But custom client is the way to go IMO.
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Re: Tech Tree

Postby maze » Wed Sep 30, 2015 8:23 pm

g1real wrote:
maze wrote:We talked about this a number of times in the past.
The best style we had in mind was a smaller tree that only showed the skills used to unlock the skill, the skill you ckicked on and then the skills that skill unlocks.

No scroll bar just clicking.



[img]https://i.gyazo.com/3b83543ce2186aecb311c86334ea9c86.png[img]


You know what my problem with that is? You have a whole screen to render a nice wide large skill tree on, and people want to choose for this minimal UI system with a frustrating amount of clicks.

The same goes for the character sheet by the way.


Their silly UI rules. but I do agree. if they were able to add more, like 2 skills to 3 skills behind and front. I would not even be mad. i just don't like the current system since when my buddy ask me. what do i need to unlock. I cant tell him.
WARNING! MY ENGISH SUCKS.
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