maze wrote:would have to make it so that the person is not aggro by anyone- or else your allys will banish you to save you.
Good observation.
maze wrote:would have to make it so that the person is not aggro by anyone- or else your allys will banish you to save you.
Robben_DuMarsch wrote:maze wrote:would have to make it so that the person is not aggro by anyone- or else your allys will banish you to save you.
Good observation.
FerrousToast wrote:... seriously? the abuse-able side would be raiders down you in the wild and then banish you. Now you might maybe still have your stats, whatever they didn't steal, but your base is gone and your map is 100% useless. This is the worst fucking idea ever.
from spawn sure, but if it's sending you back to spawn you can just walk back to the base you are grienfing as well. He said it should send you somewhere random in the wilderness, which could be an hours walk from your base, or it could be 30, if you get placed on the opposite side of the world, and if your a hermit how will you even find the right way to walk? things that are the most punishing to the noobiest among the community are not adequate anti griefing measures as they will simply become griefing methodsArchiplex wrote:
What?
Most people know how to walk back to their bases.
I like the idea, except the avenue of abuse possible. It should not be useable on outlawed people, and it should be only useable if combat has ended (This also means that a downed person should auto-yield)
Leafstab wrote:I feel this would be really shitty for hermits and small groups
Leafstab wrote:I feel this would be really shitty for hermits and small groups
Sevenless wrote:I'm seeing a lot of generic "It'll be abusable" without much specifics. Could someone outline some scenarios so we can work out the flaws perhaps?
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