loftar wrote:There's no way a free or verified player can seriously compete with a subbed account.
Boom, its been said by a dev, no takebacks.
So Loftar, lets be frank here, the new payment model is lacking, to put it gently, what exactly are you looking to get out of the game in terms of payment?
We need to come up with a payment model that supports the game itself, pays you and Jorb, and lets players be happy with as little friction as possible.
The current system is a 3 step payment model, free players live off a limited amount of time per week, no stat or level caps. Verified live off twice as much time, no stat or level caps. Subbed play unlimited as long as they keep paying, no stat or level caps.
New system is all players get unlimited time, instead of time, the 3 tiers are capped in terms of level. Free get up to 50, verfied get up to 125, sub get 200. So, in laymans terms, you swapped play time for level caps. You made it so player can play unlimited time, but they cant progress past a certain point, even subs now have a cap of 200.. that puts a hard cap on progression, you expect non-PvPers to suddenly become interested in PvP and go running around? No.. they will just go "Welp, i reached my limit" and leave.
Also, if you want the new system to work, you will have to go back over a LOT of other mechanics and change them in accordance with the level cap, such as the 5th level minehole, my miner is over 200 STR and there are still rocks he cant mine, Palibashing will be nonexistent, and many others.