by dzielny_wojownik » Thu Mar 10, 2016 9:01 pm
steal thunder has a major disadvantage - you cannot use it when your opponent doesnt have coins therefore it makes it a shit move in MANY cases from my experience.
MC:
there needs to be new melee attack moves with 25-30 cooldown that wouldn't damage the oponent, but it would be just used to take off defences. if shield and parry would cost coins, which would make more sense, then mc would need a new defence that compensates for it, such as blue+green or yellow+blue with low cooldown
UA:
ua needs some new defences such as green+blue / yellow+blue with 25-30 cooldown to make the ua build useable and a new unarmed attack that would be able to take off blue and green+blue or yellow + blue defence. but the defence should have lower defence weight like 0.8 or 0.7 of UA
ua+mc: need more moves like zigzag, that is reducing cooldown. A idea - a stance that boosts your damage if it is active it could use green or red defence but has a cooldown just like zigzag and would cost coins. These moves make combat more flexible and diversity, ones will be sacrificing damage for speed and ones will be sacrificing speed for damage. i am sure there can be thought of more moves like that
idk what do you think? i am sure there are more ways to balance the shit out, so you would be actually able to use other weapons than just steel sword
you can play around with cooldown+defence colors + weights to balance the shit out
There was a wise soviet conscript that was surrounded by the enemy on the battle of Stalingrad. A mortar shot teared his pants apart causing a big hole in his pants right on his right butt cheek. He felt a glorious cold ass breeze of wind on his butt cheek, like it would be sent by stalin himself, he said - hide your butts