APXEOLOG wrote:VDZ wrote:Varies per hermit. I'm constantly at 300% and eating sausages, cakes and so on. I don't grind stats like crazy as a village would, but it's still plenty useful to me.
Then you are not a hermit in my eyes
Understanding game mechanics and using them to your best advantage as a single player does not suddenly turn you into a competitive faction! Hermits want to progress just the same as any other player and as for claiming nodes/special resources, ofc, we want something valuable to be able to trade with ... not that my brimstone is anything other than a total waste of lp, but I wasn't to know that at the time.
On the topic, I dislike the special resources simply because they have limited my game play, there are plenty of unclaimed ones but good luck getting anything from the useful ones, the only ones that ever seem to produce a resource that isn't immediately snapped up by those monitoring them are the heart trees and the clay pits, I'm unable to build a charter stone and one piece of blue clay every x amount of days is hardly exciting or useful.
Koru wrote:It is like in Lord of the Flies, nobody controlls what is going on in the hearthlands, those weaker and with conscience are just fucked.
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