Ya but thats all in the game of trade right? Even in the real world we decide whether or not we will accept certain coinage or currency. For instance I am pretty sure HnH only accepts USD for the game. Etc.
Towns would lose out on the bonus of extra metals if they refused anyones currency but their own. Perhaps if the percentage of metals was actually hidden. And the only way to find out if its truly a gold coin, would be to melt it down to check its contents.
Could also add a Balancing Scale object, so that we can test currencies against each other by their "weight" lol which would be defined by the different metals in it.
Read the first 3 chapters of The Pound a Biography.
http://www.amazon.com/The-Pound-Biograp ... 0099406063Can't find the PDF at the moment but one is on the net. Read the first 3 chapters and you will see where this would be awesome for the game.
Last edited by Ragnar214 on Thu Apr 21, 2016 4:39 pm, edited 1 time in total.