Satiation Decay

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Re: Satiation Decay

Postby NOOBY93 » Sat May 07, 2016 6:55 pm

dzielny_wojownik wrote:niglets whining that stat cap is too easy to get and now when a feature gets introdouced which makes getting stat cap harder niglets still whine
if i would be jorb/loftar i would smh erriday tbh

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Re: Satiation Decay

Postby dzielny_wojownik » Sat May 07, 2016 7:03 pm

hey nooby, I am glad that you decided to post on this topic and reply to my post this feels like a honor :shock:
but still... ur a shitter xD
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Re: Satiation Decay

Postby tyrtix » Sat May 07, 2016 7:47 pm

i me too found a little worthless the satiation mechanic, first because it's possible to exploit beverages to have large bonuses for getting some stats, second because the recover mechanic will just empty again the beverage satiation that will too easily be the worst in the group, so after a while i'll have high satiation in each group except beverages. I feel this mechanic loose its utility (and makes more appealing having eventually a blacksmith alt that needs only str in abundance).
Repairing at that may be easy enough: make an item that will remove random points in satiation groups.
I may suggest that smoking hemp removes satiation (as makes you hungry, huehuehue), maybe pipeweed too but in less quantity.
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Re: Satiation Decay

Postby DDDsDD999 » Sat May 07, 2016 8:23 pm

jordancoles wrote:Remove satiations

Signed. Overly complex bullshit that doesn't change anything except "xd now you have to drink". If jorb wants drinking to be a part of eating there's way better and less complicated ways.
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Re: Satiation Decay

Postby Thedrah » Sun May 08, 2016 5:05 am

i think the current satiation system makes it too easy endgame while making it annoying or overly complicated early game

i think satiations should be stronger/weaker. like after one or two pieces of cheese i must sip some wine before consuming more for an increase of affect. atm i chug wineglass after wineglass then eat for a week all cheese and am good
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Re: Satiation Decay

Postby Qeeet » Sun May 08, 2016 12:14 pm

How about changing satiation depending on % of FEP bar, and when stat is had -> all satiations reset.
That is, I have 0/10 FEP bar & all satiations are 100%; I eat fish -> some satiations are changed: e.g. milk satiation has become 10%. And only when I receive stat, all satiations are reset.
We all know its not recommended to eat fish with milk together, right? :)
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