Lure fishing is shite

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Re: Lure fishing is shite

Postby Granger » Wed Jun 01, 2016 1:51 pm

azrid wrote:Add stardew valley fishing minigame and Ill fish all day.

Point there is to keep fish within the green bar?
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Re: Lure fishing is shite

Postby iamahh » Wed Jun 01, 2016 1:56 pm

someone create an idea thread to fish by draggin a net

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more boats or bigger net could influence the results
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Re: Lure fishing is shite

Postby riker88 » Thu Jun 02, 2016 2:54 pm

/agree

I would like to see Gillnets..
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Re: Lure fishing is shite

Postby azrid » Thu Jun 02, 2016 9:20 pm

Granger wrote:
azrid wrote:Add stardew valley fishing minigame and Ill fish all day.

Point there is to keep fish within the green bar?

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Yes and different fish are harder to catch.
And a little box appears when you catch trash or treasure and you gotta manage to reel both in by not losing fish.
You can also use different lures for different effects(more trash, more fish, bigger green bar)
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Re: Lure fishing is shite

Postby Ysh » Thu Jun 02, 2016 9:24 pm

Personally, I think this minigame is not good solution to tedium grind problems.
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Re: Lure fishing is shite

Postby Lunarius_Haberdash » Sat Jun 04, 2016 7:05 pm

I can't argue with this. I'm of the school that wants to see fishing as it sits replaced with a system like this in its entirety, but first the system needs to be seriously revamped.

Somehow, fishing in Salem was vastly superior and I enjoyed it a great deal. When it came to Lure Fishing in Haven, I expected more of the same. I was deeply disappointed to find that the entire process seemed nonsensical. This is from someone who engaged in and enjoyed Salem fishing.

What changed? I have no idea.

First thing that needs to be fixed is where we find fish. Fish being spread all over the world that's a lot less concentrated. We can get everything everywhere and that's always been an issue.

Well, everything at a river, at a lake, etc. I'd much rather see fish require Lake/River/Biome/Weather/Time of Day/Lure/Bait. With each element coming together to determine what kind of fish you catch in the end.

Spin that up with the current fishing process and you'd be able to, with time and dedicated fishermen, quickly determine after a few reactions of your pole what kind of fish you're dealing with exactly.

It's raining? In a river by a heath? at night? Under a full moon? With a rocklobster and a tin hook? Gotta be a trout... That means it's one of these motions to get it started and 'wham' fish.

Right now the possible fish are too many, and the possible variances as well.
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