Lunarius_Haberdash wrote:No one fights over them because they're all already claimed. If a claim wouldn't work, the second one disappears it would be a race to find it first, which at least forms some kind of competition.
Also, as people are already *not* fighting over them, the race to find them at least puts something of competition on the board.
Remember, even though they move about the board upon depletion, they still have a life-span during which they gradually produce resources in declining quality before vampfing off to somewhere else. There is still a resource to control, and then find so it can be controlled again.
I don't see how that's much different than what we have now in terms of promoting conflict. Yes I understand they aren't promoting any conflict at this time but it is true that was their intended purpose.
Presumably the resources still aren't claimable even if they would be moving around and I have a hard time believing anyone would bother to wall around an impermanent resource meaning there would be no difference compared to the current meta. It's possible this would cause some players to look around more often than they do now but I foresee the exact same "grab resource, move on" scenario with zero conflict.
The race to find them sounds exactly like what we have already, a race to find them.