2 server idea

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Re: 2 server idea

Postby Alkaline » Tue Jun 14, 2016 11:42 pm

make game good and put on steam

Perhaps yes somehow will not bring any good
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Re: 2 server idea

Postby pedorlee » Wed Jun 15, 2016 7:42 am

2 games would rock. Single player with npcs more pve and final content for 15 dollars perhaps and then the oficial server where we all play or can plqy.
This way 2 models of business coexist: single payment to get the game and extra incomes by microtransactions from the multiplayer version.
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Re: 2 server idea

Postby dzielny_wojownik » Wed Jun 15, 2016 8:33 pm

does jorb and loftar think that the concept of long worlds(longer than 3 months) is suitable for this game? it is clearly not, not at this current state of the game.
There was a wise soviet conscript that was surrounded by the enemy on the battle of Stalingrad. A mortar shot teared his pants apart causing a big hole in his pants right on his right butt cheek. He felt a glorious cold ass breeze of wind on his butt cheek, like it would be sent by stalin himself, he said - hide your butts
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Re: 2 server idea

Postby Ysh » Wed Jun 15, 2016 8:37 pm

dzielny_wojownik wrote:does jorb and loftar think that the concept of long worlds(longer than 3 months) is suitable for this game? it is clearly not, not at this current state of the game.

jorb wrote:I agree that resets are not a solution to the actual problem. I think recurring resets would ultimately drive off more people, as the thrill of a world is lessened each time around.
Kaios wrote:Spice Girls are integral to understanding Ysh's thought process when communicating, duly noted.

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Re: 2 server idea

Postby dzielny_wojownik » Wed Jun 15, 2016 8:42 pm

Ysh wrote:
dzielny_wojownik wrote:does jorb and loftar think that the concept of long worlds(longer than 3 months) is suitable for this game? it is clearly not, not at this current state of the game.

jorb wrote:I agree that resets are not a solution to the actual problem. I think recurring resets would ultimately drive off more people, as the thrill of a world is lessened each time around.


More people are driven off by the stalleness and boredness of the world when the endgame is reached when everyone has everything than world resets would on a seperate server...... It would only keep the game alive for many
There was a wise soviet conscript that was surrounded by the enemy on the battle of Stalingrad. A mortar shot teared his pants apart causing a big hole in his pants right on his right butt cheek. He felt a glorious cold ass breeze of wind on his butt cheek, like it would be sent by stalin himself, he said - hide your butts
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Re: 2 server idea

Postby Ysh » Wed Jun 15, 2016 8:45 pm

dzielny_wojownik wrote:
Ysh wrote:
dzielny_wojownik wrote:does jorb and loftar think that the concept of long worlds(longer than 3 months) is suitable for this game? it is clearly not, not at this current state of the game.

jorb wrote:I agree that resets are not a solution to the actual problem. I think recurring resets would ultimately drive off more people, as the thrill of a world is lessened each time around.


More people are driven off by the stalleness and boredness of the world when the endgame is reached when everyone has everything than world resets would on a seperate server...... It would only keep the game alive

I think that it is not easy to prove this one is true. Clearly jorb will have the different of opinions.
Kaios wrote:Spice Girls are integral to understanding Ysh's thought process when communicating, duly noted.

I have become victory of very nice Jordan Coles Contest! Enjoy my winning submit here if it pleasures you.
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Re: 2 server idea

Postby dageir » Wed Jun 15, 2016 8:56 pm

So what to do after 3-4 months?
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Re: 2 server idea

Postby dzielny_wojownik » Wed Jun 15, 2016 9:05 pm

dageir wrote:So what to do after 3-4 months?

find a new game to play meanwhile waiting for a new world in haven
There was a wise soviet conscript that was surrounded by the enemy on the battle of Stalingrad. A mortar shot teared his pants apart causing a big hole in his pants right on his right butt cheek. He felt a glorious cold ass breeze of wind on his butt cheek, like it would be sent by stalin himself, he said - hide your butts
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Re: 2 server idea

Postby apoc254 » Wed Jun 15, 2016 11:52 pm

how about we just make the two mechanics work better together. why not just make claims be able to be taken over by conquering them and forming an emprie/kingdom instead of just a village? Then the conquerer can keep or kick out what ever village members they choose and tax them lp or something.

the two aspects of the game need to work together, not break it apart.
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