vatas wrote:My initial thought was to sympathize with OP. Then I checked and found out that visitor buff has handy tooltip explaining that it prevents you from committing crimes and description of trespassing skill clearly tells that trespassing counts as a crime. Altough there's possibility that OP thought you can't even walk into claim without trespassing and found about Visitor buff only AFTER he spent 20k lp (which is big amount of lp for new player.)
Most of the time, tresspassing skill isn't too useful at itself (unless there's claim but not wall blocking access to cave for example) but it's prerequisite to theft. Reminder though that you shouldn't leave theft scents unless you have a palisade to protect your stuck-in-game-world -character from getting killed and being fine of scents pointing people to said palisade.Any key should suppress visitor debuff in case you would be able to open the gate from the side you approach it.
Awesome, I really missed the "must have separate alt for holding the key and opening the gate every time you want to exit the walls"-feature from Legacy.
*Reads the suggestion again*
Well... that could work.
Initially I thought that trespassing will allow me to enter mine hole.