Archery idea

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Re: Archery idea

Postby SiO2 » Sat Jul 02, 2016 2:22 pm

Hasta wrote:You understood me. There will never be an intended mechanic of combat based on a "chance" of getting something. No critical hits, no glancing blows, no deadly shots.

May be there is a point. Since game so salty developers have to avoid giving players reasons to blame someone but themself.
Anyway oneshot is not the main part of suggestion. Main part was to get rid of direct damaging and introducing nasty enough wounds instead of it.
Bronies for life /)
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