Teleskop wrote:i would think of dragons more as a world event where a dragon spawns and the villages race to kill him and theres a huge bloodbath and the dragon skull can be made into something powerful and his scales and leather combined with gold would make the best endgame armor
Teleskop wrote:i would think of dragons more as a world event where a dragon spawns and the villages race to kill him and theres a huge bloodbath and the dragon skull can be made into something powerful and his scales and leather combined with gold would make the best endgame armor
Ysh wrote: I think you are jordancoles. You saying this for throwing off of track to make me thinking I am jordancoles.
Onep wrote: If I had to choose between drowning you and savoring every moment as your face desperately gasps for air beneath the brine or saving the planet, I'd choose you everytime.
MrPunchers wrote:Teleskop wrote:i would think of dragons more as a world event where a dragon spawns and the villages race to kill him and theres a huge bloodbath and the dragon skull can be made into something powerful and his scales and leather combined with gold would make the best endgame armor
Wouldn't say best, but maybe just doesn't drop agi/boosts UA?
Teleskop wrote:i would say best because why would armor you are able to get via labour and some grinding was supposed to be better than a fuken dragonscale from a rarely spawning dragon that is hard to kill
MrPunchers wrote:Teleskop wrote:i would say best because why would armor you are able to get via labour and some grinding was supposed to be better than a fuken dragonscale from a rarely spawning dragon that is hard to kill
I see what you mean, but unbalance is one of the big things that plagues this game, and having one or a small group have extremely strong armor that no one else could get, meaning others would always lose, would drive players away.
Teleskop wrote:MrPunchers wrote:Teleskop wrote:i would say best because why would armor you are able to get via labour and some grinding was supposed to be better than a fuken dragonscale from a rarely spawning dragon that is hard to kill
I see what you mean, but unbalance is one of the big things that plagues this game, and having one or a small group have extremely strong armor that no one else could get, meaning others would always lose, would drive players away.
if killing the dragon was only for feat it wouldnt give players motivation to do it,and still equipment isnt THAT crucial in combat
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