jorb wrote:Qeeet wrote:you know, I do programming as well. I want my apps to be perfect. I always fix any (even little cosmetic) issues. That is a question more related to the dev's attitude to the product rather than the problem itself.
If you want to give examples of our lazy and poor attitude, I think you can find a lot of better examples than a complete non-issue of zero consequence what-so-ever. There are a lot of very big projects we could engage in -- seasons, freeform building, &c&c&c -- and minor graphical "issues" -- that I for that matter have no recollection of receiving, though I may well have missed or forgotten it -- may, in that context, indeed find themselves severely triaged on the dev-night chopping floor.
The game uses 5258 resources, and every last one of them could be improved upon.
There is no such thing as perfection in the mortal realm.
IMO graphics is one of two most heart-braking things about Haven now. Another one is pathfinding and/or walking around corners.
The game feels like more or less polished in terms of features and gameplay. Combat maybe, but that's a complicated thingy. Graphics on the other hand is far behind.
As a fellow dev I understand the amount of work it requires.
So maybe, just maybe it could be a good idea to make client more 'open' for other people to contribute in terms of models and animations. Yo improbe the graphics engine, people contibute models and textures.