sMartins wrote:Moreover boats should take more decay damage when on land and less on water...
You think boat wear out faster sitting than being used?
sMartins wrote:Moreover boats should take more decay damage when on land and less on water...
Kaios wrote:Spice Girls are integral to understanding Ysh's thought process when communicating, duly noted.
Ysh wrote:sMartins wrote:Moreover boats should take more decay damage when on land and less on water...
You think boat wear out faster sitting than being used?
sMartins wrote:Ysh wrote:sMartins wrote:Moreover boats should take more decay damage when on land and less on water...
You think boat wear out faster sitting than being used?
Yes, in real life (for wood boats)...wood needs always to be soaked into water to keep the boat in perfect conditions.
Kaios wrote:Spice Girls are integral to understanding Ysh's thought process when communicating, duly noted.
Ysh wrote:We live in wild world.
shadyg0d wrote:I just like the waterfall idea, if they were to make a new map where waterfalls are much taller and rare. Going down a waterfall should break the boat and deal damage to the player. Finding paths to go around waterfalls would add to the survival atmosphere.
sMartins wrote:Ysh wrote:We live in wild world.
I know what i'm saying dude...you?
Kaios wrote:Spice Girls are integral to understanding Ysh's thought process when communicating, duly noted.
Ysh wrote:sMartins wrote:Ysh wrote:We live in wild world.
I know what i'm saying dude...you?
What you do asking here?
sMartins wrote:Ysh wrote:sMartins wrote:I know what i'm saying dude...you?
What you do asking here?
If you have some knowledge about wood boats in real life...
Kaios wrote:Spice Girls are integral to understanding Ysh's thought process when communicating, duly noted.
Ysh wrote:I have been on a boat before.
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