Ideas: Policy

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Re: Ideas: Policy

Postby ven » Mon Aug 29, 2016 10:55 pm

^^I'm surprised too. Who knew the devs were being serious when they wrote this

As players progress, they will be able to acquire new skills and abilities, allowing them to perform a variety of tasks—such as the claiming of land, the construction of buildings and the cultivation of crops—each step forward making the basic task of survival somewhat easier. Having progressed far enough, players will, in time, be able to organize themselves into societies, from simple tribes and villages, progressing through republics, nation states and, ultimately, empires.


Republic DLC, one can dream.
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