Thrawn00 wrote:30-40 animals
Thrawn00 wrote:I'm leaving the game even though I love it. But wanted to offer this as a critique for keeping player population.
I truly love this game, even though there are some issues I dislike. It is by far one of the best crafting village building games I've played.
But I have to be a casual player, there are times when I work long hours 4-5 days in a row and don't have time to play any game.
Only to log in and find my chickens and livestock starved to death, my claim decayed, or some player attacked and stolen my stuff while I was busy in the real world.
I can't play a game which requires me to log in every day or 2 just to do upkeep on what I already worked hard to earn.
At first the game seems very simple and casual, but as you get higher the demand on your time becomes greater and greater.
It is due to this I think the game will always lose casual players, instead of building a large player base.
jorb wrote:We value our customers greatly.
jorb wrote:Kindly fuck off.
Have a good day.
loftar wrote:I'm not necessarily saying that livestock should be it, but surely it has to be okay if there exist mechanics in the game that are only available to the more devoted players? Should the entirety of everything in the game really be available to literally anyone and everyone?
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