Revamp Sausages

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Re: Revamp Sausages

Postby azrid » Sun Oct 16, 2016 7:19 pm

Horatius_The_First wrote:give baking some of those sexy +2 FEPs aswell

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This and birthday cake have it already.
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Re: Revamp Sausages

Postby sabinati » Mon Oct 17, 2016 12:42 am

Yeah but the cake is USELESS
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Re: Revamp Sausages

Postby tyrtix » Mon Oct 17, 2016 2:02 am

I would like a more dynamic approach. Now we can also plant various herbs, so i'd like a system in wich i can choose to add an herb to sausages and get a different bonus to it, like more fep, less hunger, more energy and, maybe, less satiation.
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Re: Revamp Sausages

Postby sMartins » Mon Oct 17, 2016 2:16 am

As someone have already suggested would be cool experimentations with cooking recipes...similiar to Don't Starve, where you put togethere some ingredients and they could results in good or bad recipes...maybe something really bad should even cause damage to you or make your stamina decrease needing to drink for a while....all this stuff would be very cool, but i guess it's not easy at all to code...
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Re: Revamp Sausages

Postby Tammer » Mon Oct 17, 2016 5:42 pm

As far as I can tell, meat from a Mouflon cannot be used in any sausage. I suggest adding a new "any mutton" type similar to what exists for pork and beef, and adding a corresponding sausage. Maybe

2 any mutton + 1 entrials + 1 intestines = Haggis
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Re: Revamp Sausages

Postby DDDsDD999 » Mon Oct 17, 2016 5:44 pm

azrid wrote:
Horatius_The_First wrote:give baking some of those sexy +2 FEPs aswell

Image
This and birthday cake have it already.

I'd be pretty upset with a +2 charisma tbh
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Re: Revamp Sausages

Postby sabinati » Mon Oct 17, 2016 7:08 pm

Tammer wrote:As far as I can tell, meat from a Mouflon cannot be used in any sausage. I suggest adding a new "any mutton" type similar to what exists for pork and beef, and adding a corresponding sausage. Maybe

2 any mutton + 1 entrials + 1 intestines = Haggis

chicken chorizo uses any mutton
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