Rare animal variations

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Re: Rare animal variations

Postby tyrtix » Wed Oct 26, 2016 3:26 pm

we have a form of this thing already in game: trolls, they give different parts. I'd like to see different parts butcherd from different animals!
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Re: Rare animal variations

Postby Ozzy123 » Wed Oct 26, 2016 4:54 pm

we already have a animal variation called moderators here on the forums xdxd
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Re: Rare animal variations

Postby Tammer » Wed Oct 26, 2016 9:05 pm

There is something like this in Salem and I don't like how it works. To progress as a witch there, you need to get a bunch of rare drops from the stronger creatures. So you end up hunting hundreds and hundreds of wishpoosh, for example, hoping to get one to drop a spiked tail. It is very tedious.
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Re: Rare animal variations

Postby vatas » Wed Oct 26, 2016 9:32 pm

I planned to mention Salem as well but lost myself browsing Salem's wiki and forum. Anyways while the Salem's "all rabbits have chance to turn out to be much more dangerous March Hare instead" isn't terrible mechanic, I don't think its RNG nature and reliance on the "Darkness" (that Haven doesn't have) to modify that chance make it bad fit if directly copied and pasted. I'd rather have rare white moose or horned rabbits that you can instantly spot being out of the ordinary.
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Re: Rare animal variations

Postby jorb » Mon Jan 02, 2017 9:39 am

"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

-- Hieromonk Seraphim Rose
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Re: Rare animal variations

Postby GamingRAM » Mon Jan 02, 2017 9:55 am

jorb wrote:I'll just leave this here: http://edition.cnn.com/2016/06/07/afric ... es-malawi/


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