cage wagon

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Re: cage wagon

Postby azrid » Sun Oct 30, 2016 6:46 pm

It could have a system where your captors have to feed you food+curios+drinks or you get a chance to escape the cage and run(teleport) home.
Kind of like keeping up authority of a claim.
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Re: cage wagon

Postby SacreDoom » Sun Oct 30, 2016 10:50 pm

azrid wrote:It could have a system where your captors have to feed you food+curios+drinks or you get a chance to escape the cage and run(teleport) home.
Kind of like keeping up authority of a claim.


I don't get how you just by typing that don't realise how retarded that idea is.
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Re: cage wagon

Postby LadyGoo » Sun Oct 30, 2016 11:28 pm

Think, the devs are right with not touching the things related to enslavement and cannibalism. Being able to enslave/capture someone might encourage manhunt everywhere and people demanding tokens as a ransom.
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Re: cage wagon

Postby Teleskop » Mon Oct 31, 2016 12:00 am

i would love the idea of people breaking into village to steal something valuable and unique like idk a magical beacon
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Re: cage wagon

Postby azrid » Mon Oct 31, 2016 4:31 am

While my methods may not be the best what I am trying to get at is the fact that this system can be balanced to be beneficial for both sides.
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Re: cage wagon

Postby ChildhoodObesity » Tue Nov 01, 2016 11:28 am

LadyGoo wrote:Think, the devs are right with not touching the things related to enslavement and cannibalism. Being able to enslave/capture someone might encourage manhunt everywhere and people demanding tokens as a ransom.

this sounds gr8
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Re: cage wagon

Postby maze » Tue Nov 01, 2016 5:22 pm

Always thought capturing slaves was an interesting idea. Aslong as there is an option to kys.
when picking someone up it should be a crime even greater tben murder.
The victims should be giving an option to remove the scent if they happen to like their capture or were let go.

Shackles can be added to the game that we stop someone from leaving the kingdom or town.
Any other player can remove the shackles.

But no one ever likes this idea they rather die..9,9
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Re: cage wagon

Postby ChildhoodObesity » Tue Nov 01, 2016 8:07 pm

i think everyone i captured would develop stockholm syndrome tbh

also i would like to capture people so we can hold some big execution perhaps with a noose itd be really cool
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Re: cage wagon

Postby azrid » Wed Nov 02, 2016 7:28 am

ChildhoodObesity wrote:big execution perhaps with a noose

I like that.
Maybe add more options to executions.
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Re: cage wagon

Postby LadyV » Wed Nov 02, 2016 2:08 pm

No I don't care for it.
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