Some ideas from 1 window player

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Re: Some ideas from 1 window player

Postby sMartins » Mon Nov 07, 2016 11:20 pm

Ysh wrote:But I know you are ''hardcore purist'' type of man.


You understand perfectly what i think about...
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Re: Some ideas from 1 window player

Postby Granger » Mon Nov 07, 2016 11:26 pm

sMartins wrote:
Ysh wrote:But I know you are ''hardcore purist'' type of man.


You understand perfectly what i think about...


While I concur with that idea I find it infeasible at this point as the official client has shortcomings (which have already been discussed to death, search is your friend) that are so bad that noone ever exposed to a custom client is willing to use it
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Re: Some ideas from 1 window player

Postby sMartins » Mon Nov 07, 2016 11:32 pm

Granger wrote:While I concur with that idea I find it infeasible at this point as the official client has shortcomings (which have already been discussed to death, search is your friend) that are so bad that noone ever exposed to a custom client is willing to use it


I played with Ender and Amber first, on Salem also....only then i realized how bad they are for the game.
Devs work hard trying to hide math and numbers making a game, creating an immersive enviroment...and you fools want to turn back those numbers...it's a shame. All that work wasted for people not able to understand the beauty of the mystery...once only math remain there is no more game.
And pls stop to suggest Custom clients to new players.
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Re: Some ideas from 1 window player

Postby Granger » Mon Nov 07, 2016 11:39 pm

I was more focused on the stuff in them that effectively reduces clicking (hotkey for hands, hotkey for picking foraged stuff, item mass transfer). YMMV
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Re: Some ideas from 1 window player

Postby Ysh » Mon Nov 07, 2016 11:42 pm

sMartins wrote:All that work wasted for people not able to understand the beauty of the mystery...once only math remain there is no more game.

Fun in game to me is to optimize. To optimize will need number and math.
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Re: Some ideas from 1 window player

Postby sMartins » Mon Nov 07, 2016 11:49 pm

Granger wrote:I was more focused on the stuff in them that effectively reduces clicking (hotkey for hands, hotkey for picking foraged stuff, item mass transfer). YMMV


I know, but once you have all the other stuff ...it's too easy to spoil your own game play. You start with the radius thing,then auto teleport, then some script, etc..
After a while you will be used to the default client too.

Ysh wrote:Fun in game to me is to optimize. To optimize will need number and math.


It's not impossible on the default also, you need to play more, discover by yourself, make some testing and at the end having more fun....
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Re: Some ideas from 1 window player

Postby Ysh » Tue Nov 08, 2016 12:05 am

sMartins wrote:It's not impossible on the default also, you need to play more, discover by yourself, make some testing and at the end having more fun....

I consider these thing to be less fun. Finding this information and running test can be tedious.
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Re: Some ideas from 1 window player

Postby maze » Tue Nov 08, 2016 1:32 am

register with passport & phone (no alts, no bots, no useless permadeath)


as said passport- wont ever happen unless you are from Korea where you have to use your SSC to log onto the internet and play games.
And for phones~ a one min search and you can find a temp phone useing the internet~ so that would not stop anyone after people find those web sites
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Re: Some ideas from 1 window player

Postby Onep » Tue Nov 08, 2016 1:59 am

maze wrote:
register with passport & phone (no alts, no bots, no useless permadeath)


as said passport- wont ever happen unless you are from Korea where you have to use your SSC to log onto the internet and play games.
And for phones~ a one min search and you can find a temp phone useing the internet~ so that would not stop anyone after people find those web sites


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Re: Some ideas from 1 window player

Postby ctopolon3 » Tue Nov 08, 2016 3:45 am

maze wrote:
register with passport & phone (no alts, no bots, no useless permadeath)


as said passport- wont ever happen unless you are from Korea where you have to use your SSC to log onto the internet and play games.
And for phones~ a one min search and you can find a temp phone useing the internet~ so that would not stop anyone after people find those web sites


this will stop huge part of using alts, persistent bots users can be banned by hand.

i've heard that Devs not ban bots because they try to keep good gametesters, sounds like bull sh*t
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