Bring back indoor music. It was charming and great.

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Re: Bring back indoor music. It was charming and great.

Postby loftar » Fri Nov 11, 2016 5:55 pm

One technical reason to not bring back the music in its "current" condition is that it uses the MIDI system to play it back, which is unreliable to say the least. I have a background project to write a software-MIDI "renderer" which would fix those problems, but it's obviously not my absolutely highest priority. :)
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Re: Bring back indoor music. It was charming and great.

Postby Kaios » Fri Nov 11, 2016 6:01 pm

loftar wrote:I have a background project to write a software-MIDI "renderer" which would fix those problems, but it's obviously not my absolutely highest priority. :)


would this have any effect on the instrument music, as in, make it not suck
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Re: Bring back indoor music. It was charming and great.

Postby Redlaw » Fri Nov 11, 2016 6:02 pm

Well when it moves from a back burner project to a random nice thing you add to the game. It will be great.
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Re: Bring back indoor music. It was charming and great.

Postby maze » Fri Nov 11, 2016 6:33 pm

I rather have a music box that you build that would start playing when you enter it's radius.
Setting it up so that you can tune the box to play a tune would make some places more interesting
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Re: Bring back indoor music. It was charming and great.

Postby NotJimmy97 » Sat Nov 12, 2016 6:06 pm

loftar wrote:One technical reason to not bring back the music in its "current" condition is that it uses the MIDI system to play it back, which is unreliable to say the least. I have a background project to write a software-MIDI "renderer" which would fix those problems, but it's obviously not my absolutely highest priority. :)

Forgive my ignorance here (I'm not a game developer), but couldn't you just use a recording of the old house music, encoded as an mp3/wav or whatever is used for the ambient music that plays in the current version of the game? Sorry if I'm butchering the terminology.

maze wrote:I rather have a music box that you build that would start playing when you enter it's radius.
Setting it up so that you can tune the box to play a tune would make some places more interesting

I would love this so much.
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Re: Bring back indoor music. It was charming and great.

Postby shubla » Sat Nov 12, 2016 6:26 pm

jorb wrote:A bit torn on the matter. Will consider.

I hope that "but mp3 files are too large" is not a reason for us not having music.
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Re: Bring back indoor music. It was charming and great.

Postby loftar » Sat Nov 12, 2016 6:30 pm

shubla wrote:
jorb wrote:A bit torn on the matter. Will consider.

I hope that "but mp3 files are too large" is not a reason for us not having music.

It is, though. Take, for example, when MM added music to Salem, which made the initial download grow from ~40 MB to ~160 MB.

Which is also the answer to NotJimmy97.
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Re: Bring back indoor music. It was charming and great.

Postby dageir » Sat Nov 12, 2016 6:33 pm

You could use the internet site known as Youtube and have that on in the background. That way you can listen to any music you want.
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Re: Bring back indoor music. It was charming and great.

Postby loftar » Sat Nov 12, 2016 6:34 pm

dageir wrote:You could use the internet site known as Youtube and have that on in the background. That way you can listen to any music you want.

This is also part of the reason why having music in Haven at all is not an obvious decision.
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Re: Bring back indoor music. It was charming and great.

Postby shubla » Sat Nov 12, 2016 6:38 pm

dageir wrote:You could use the internet site known as Youtube and have that on in the background. That way you can listen to any music you want.

This applies to all games. But many games still have music of somekind.
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