Charm Bracelet/Charm Necklace

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Re: Charm Bracelet/Charm Necklace

Postby ydex » Wed Nov 30, 2016 8:12 am

so better to make rings gildable? :S
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Re: Charm Bracelet/Charm Necklace

Postby ricky » Thu Dec 01, 2016 8:26 am

azrid wrote:
ricky wrote:5x fine plant fibers or 3x metal nuggets


That cost doe
So make huge farm and spam your gilds until you get a 2 or 3 slotted item and then use gild song to make it even more op than rings you craft.
There are other rings to take into consideration too. Rings such as thimble
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Basically early and endgame rings. RIP precious metal rings if this idea is added.



I'll be the devil's advocate here and just assume you think that bracelets are rings - they aren't. Bracelet would go on the glove slot, just in case that isn't obvious.

Secondly, the materials required could be anything to make it balanced, whether it be precious metals, 59 plant fibers, or 300 rocks, it really doesn't matter. The idea is to have one item -only one- for both the glove and neck slot that can accept gilds.
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Re: Charm Bracelet/Charm Necklace

Postby azrid » Thu Dec 01, 2016 4:53 pm

Once you do that no other glove is ever going to be used.
And no one will ever use any other necklace for active playing.
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Re: Charm Bracelet/Charm Necklace

Postby jorb » Mon Jan 02, 2017 1:09 pm

Should be a system for jewelry.
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