Soap & Infections

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Re: Soap & Infections

Postby shubla » Thu Jan 25, 2018 5:06 pm

Vassteel wrote:
GenghisKhan44 wrote:+1, if infections can only do so much damage and no more. Doesn't mean it can't be deadly, but I only mean a single deep cut should not cause me to die. Several might. Gore should. But small wounds shouldn't.

+1 also for bathtubs and saunas.

this isnt true people die all the time form infections that started as minor scratches all the time. an infection can start through any break in the skin. Bacteria such as Klebsiella, Clostridium, Escherichia coli, Staphylococcus aureus, and Aeromonas hydrophila are the most common and deadly infection types and are even known to cause Necrotizing fasciitis (NF), commonly known as flesh-eating disease.

Source contracted MRSA from a tiny insignificant scratch on my forearm

In theory you can get infected from the smallest cuts on skin, but the location and size of wound also have a large impact on the chance of whether the wound becomes infected or not.
Most of these infections can be treated these days, but in hearthlands, there are no antibiotics.
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Re: Soap & Infections

Postby MagicManICT » Fri Jan 26, 2018 9:56 pm

Why did this get bumped when both have been added to the game? Thread closed.
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