Pan_w_okularach wrote:because we have this exact discussion every world, same arguments from the same people
I personally would love there to be two servers with two different sets of rules regarding pvp, because there isn't gonna be a compromise between people who want free pvp and people who want there to be only consensual pvp
you can make up a ton of rationalizations to why more restrictions on pvp would be objectively better for everyone(more socialization guys hehe), but at the core you just don't like pvp that's all. nothing wrong with it btw, you just need a separate server to roleplay with your bronies in a safe environment. to each his own
Separate servers isn't a good idea, the playerbase is already low as it is, spreading it is bad.
All types of players need to live in the same world, it's one of the main things that gives the world of Haven life, if you start spreading people out onto servers or adding silly PvP toggles etc then you kill the magic.
IMO the problem isn't that players can kill you, the problem is that players can kill you for no reason at all destroying your progress and crippling your future enjoyment and have no consequences for doing so.
I completely love open PvP as a philosophy, it's the single biggest draw to an MMO for me, in fact I see no point whatsoever in playing a multiplayer game without it, but I also fully believe that it needs regulation and structure to prevent the exact situation that we have in Haven.
Casual PKs have been present in every single MMO with open world PvP and there's a reason why every single one of them either shipped with or adapted their ruleset to account for them, it can be argued that they HAD to because of a P2P system and their paying customers were the ones suffering, but it's also because without regulation, rules or structure when it comes to killing each other, people will kill the weak purely because they can and it'll upset them, even people who would otherwise not do it, put them in a position of power and tell them there's no penalty at all, they'll feel that temptation, it's human nature.
Actual PvPers enjoy combat, they enjoy fighting other people and testing themselves, in general they don't bother killing the weak because there's no point to it, though if there's no penalty for doing so it's far more likely they could, they're not more noble or pious than a casual PK, but what they really want is player versus player combat, not player versus defenseless player. They'll work with whatever system is in place because they know their opponent is also working with that same system.