Big boats

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Re: Big boats

Postby Boas » Wed Jan 04, 2017 3:52 pm

I wanna be able to build ships on land, so I can construct a pirate city, or at the least a pirate-themed tavern. Think Booty Bay from WoW.
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Re: Big boats

Postby whitepoint7 » Wed Jan 04, 2017 4:28 pm

ChildhoodObesity wrote:yes but i guess if you just claim a lake and park it in the middle no one can siege it would prob need something to fix that hehe perhaps they have cannons that you can use to siege other big boats heh...


cannons is outside of the content little bit :) .ballista or catapult for long range attack from land to the knarr , or knarr and galley with a ram , ballista and springald on it , so it can siege parked ship .

Image

Springald
https://en.wikipedia.org/wiki/Springald

Image

galley with ram

well ram is a tall order , but siege machine on a ship will be nice for sure :) .
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Re: Big boats

Postby NOOBY93 » Wed Jan 04, 2017 4:55 pm

pirate simulator 2017

Assassin's Creed went that way, why not Haven too?!?!?!?
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Re: Big boats

Postby iamahh » Wed Jan 04, 2017 6:22 pm

use logs to slide boats in land
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Re: Big boats

Postby MadNomad » Tue Apr 19, 2022 12:20 pm

too modern and out of place for haven, ships like this have been built in like 18th century or something
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Re: Big boats

Postby Jackwolf » Sat Apr 23, 2022 1:25 am

I disagree, large ships have been around for a good long while historically - even then, Haven is not solely rooted in historical context.

Big ships could be really, really cool. I think Loftar really wants Object Controlled Objects before anything like this could see actual play, though I honestly think it could be feasibly worked around.


If big ol' ships like this functioned like a house that could move, with various stairs and floors, then some of the stairs in the center of the ship could send you 'above deck' onto a pre-determined point of the ship similar to how hearthlings are placed upon a Knarr. Being seated on the ship and right clicking on it gives the option to enter the ship if you have a key(? Maybe, seems risky with how keys work. Maybe if you're in the party with the driver). The helmsman seat can only be accessed from inside the ship by exiting a door from the 'captains quarters' level. If someone else tries to exit the door while the seat is taken it doesn't let them, they have to exit via the main stairs.

With the newer updates on how Wagons can post up and claim a small section of land for some meagre safety, a big ship like this could do the same - but only in shallow sea water. A ship this big would be slow in rivers like the Knarr is, perhaps moreso.
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Re: Big boats

Postby MadNomad » Sat Apr 23, 2022 9:27 am

Jackwolf wrote:Haven is not solely rooted in historical context.


some slight deviations, like dream catcher(which seems to be more of an indian thing), are ok, and somehow even manages to make the game cool and even make nice lore, but there is also a border that shouldn't be crossed if you do not want the game to look too much of an out of place mish-mash

what else would you want? gunpowder? lightsabers?

Jackwolf wrote:A ship this big would be slow in rivers like the Knarr is, perhaps moreso.


a ship this big would be too fat to fit into river
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Re: Big boats

Postby tadeo » Sun Apr 24, 2022 7:04 am

Hype
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