jorb wrote:What if someone steals my boat? It would then be nice if I could steal the stuff back from the boat, &c&c.
jorb wrote:Marginal. Won't change. I get that this is a bitch when it happens, but keeping and maintaining this mechanic for all vehicles is a bit of work, and there are also a lot of strange cases. What if someone steals my boat? It would then be nice if I could steal the stuff back from the boat, &c&c.
Lots of question, marginal situation.
jorb wrote:Marginal. Won't change. I get that this is a bitch when it happens, but keeping and maintaining this mechanic for all vehicles is a bit of work, and there are also a lot of strange cases. What if someone steals my boat? It would then be nice if I could steal the stuff back from the boat, &c&c.
Lots of question, marginal situation.
Kirche wrote:jorb wrote:What if someone steals my boat? It would then be nice if I could steal the stuff back from the boat, &c&c.
that's why my original suggestion was to be able to tie down the cargo with rope, making it a decision on the part of the player, I don't think it's necessary to make it a criminal act for the reason you provided, but it would be nice to have a method to protect against somebody just instantly stealing your cargo.
jorb wrote:Ideally the game should play itself.
jorb wrote:Marginal. Won't change. I get that this is a bitch when it happens, but keeping and maintaining this mechanic for all vehicles is a bit of work, and there are also a lot of strange cases. What if someone steals my boat? It would then be nice if I could steal the stuff back from the boat, &c&c.
Lots of question, marginal situation.
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