Potjeh wrote:And boars are all you will ever hunt without exploits, because every other animal is faster than hearthlings.
Potjeh wrote:That's pretty much what exploits are.
sMartins wrote:Exploits need to be fixed...but i guess removing combat from boats,etc..it's not the right solution.
loskierek wrote:then make it temporary until its fixed instead of letting it be abused o.0
mietzi94 wrote:loskierek wrote:you call that hunting? its exploiting the game mechanics that the animal wont run because you have been in its range for a fraction of a second. Hunting is not perfect, but i believe its much better to slowly claw your way up from ants to bats to foxes and boars rather than a naked alt killing game using boats.... come on...
Its not boat hunting thats the problem. It's animals running faster than lightning when fleeing. Ants being way to overpowered. Combat discoveries being completly random ( no take aim after days, but tons of moves that require IP). And also arrows capping the q of the animals. Those things should be fixed first if you want actual good boat hunting.
loskierek wrote:Potjeh wrote:And boars are all you will ever hunt without exploits, because every other animal is faster than hearthlings.
lure them near a cliff, block them with a boat or something and punch to death, can do same thing on shallows with the boat just without actually being on one yourself, but hey why bother if there is an easier, game breaking feature! On my island I have prepared 3 pockets like that already where i can easily hunt game without worrying it will get away.
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