Aceb wrote:I have always 3 chars: explorer, crafter and hunte
Wouldn't it be more fun if it was 3 people rather than 3 chars? IMO, it would.
Aceb wrote:I have always 3 chars: explorer, crafter and hunte
ErdTod wrote:Aceb wrote:I have always 3 chars: explorer, crafter and hunte
Wouldn't it be more fun if it was 3 people rather than 3 chars? IMO, it would.
Aceb wrote:I'm spending 6hours maximum at best, usually two hours. Assuming I'm playing alone, I have always 3 chars: explorer, crafter and hunter (not a warrior cuz I suck at PvP)
Crafter is something I create my hermitage and later as name implies, craft stuff.
ErdTod wrote:Thus the name of the topic is "partial" - alting can't be solved as a phenomenon, but right now alting is kinda not a choice but the "correct" way of playing the game. Which is bad, which is a sign of some broken game mechanics...
ErdTod wrote:I encourage not to stop on thinking how we can minimize something, that can be considered unfair play and suggesting solutions to devs.
Ysh wrote:You all forget that bucket is include. I think with bucket it is fair price.
first one can suffer and suffers from the second: botters, alters, abusers etc.
ErdTod wrote:Right now there are two kind of players: the ones who play the game and the ones who compete with the game mechanics to overcome them. While second group does not have a problem with the first one, first one can suffer and suffers from the second: botters, alters, abusers etc.
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