Traps and braziers

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Re: Traps and braziers

Postby jorb » Tue Aug 01, 2017 8:24 pm

ricky wrote:quite simply, custom clients would be able to highlight/mark/indicate where traps are.


Not if they don't have the data that they exist, which they wouldn't have.

I was not happy with braziers in Salem.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

-- Hieromonk Seraphim Rose
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