Sieging any place is difficult enough.
Especially if its being defended.
Its too much effort for these natural resources which dont offer that much value compared to effort that you need to siege places surrounding them.
ChildhoodObossite wrote:I actually lowkey admire Frosty, sometimes he can be a really cool guy
jorb wrote:I bow before your infinite wisdom, Nek. The words and thoughts of mere men are like leaves in the wind before a true philosopher such as yourself. Verily, my retardery is apparent to me now.
banok wrote:GG nek, your thread was successful at baiting people on to us
Nek wrote:We have 2 (two) solid ideas that nobody has any objections about that immediately fixes this issue with absolutely no negatives. Can we actually see one of them implemented before the next world rolls around?
ChildhoodObossite wrote:I actually lowkey admire Frosty, sometimes he can be a really cool guy
Itanu wrote:I disagree with the random spawn idea- the whole point of resource nodes is to encourage hostile non-siege interaction between factions, not make them some kind of random find.
ChildhoodObossite wrote:I actually lowkey admire Frosty, sometimes he can be a really cool guy
Itanu wrote:I disagree with the random spawn idea- the whole point of resource nodes is to encourage hostile non-siege interaction between factions, not make them some kind of random find.
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