Granger wrote:Symbel has to be redone to give a maximum gain (with everything exploited that can factor into it) of 25% FEP increase and 25% hunger reduction.
Expressed as multipliers to net get it wrong: hunger not below 0.75 and FEP not above 1.25
This, plus special symbel that increases certain food types energy that have to be filled, Saucier filled with gravy buffs the energy meat gives and consumes an amount of the gravy upon use without increasing hunger. A butter tray increases bread/baked goods energy and consumes butter with the same mechanics as the Saucier. Only one can be on a table at a time and using a wrong food symbol (Saucier with Carrot) it will damage the feps and reduce energy, without reducing hunger. Sorry if a little incoherent I'm tired asf.